mirror of
https://github.com/Relintai/sdl2_frt.git
synced 2024-12-20 22:16:49 +01:00
Fixed return value
This commit is contained in:
parent
8e062f6925
commit
b41b9d34c7
@ -1976,12 +1976,12 @@ SDL_PrivateGameControllerButton(SDL_GameController * gamecontroller, SDL_GameCon
|
|||||||
|
|
||||||
if (gamecontroller->joystick->delayed_guide_button) {
|
if (gamecontroller->joystick->delayed_guide_button) {
|
||||||
/* Skip duplicate press */
|
/* Skip duplicate press */
|
||||||
return;
|
return (0);
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
if (!SDL_TICKS_PASSED(now, gamecontroller->guide_button_down+SDL_MINIMUM_GUIDE_BUTTON_DELAY_MS) && !gamecontroller->joystick->force_recentering) {
|
if (!SDL_TICKS_PASSED(now, gamecontroller->guide_button_down+SDL_MINIMUM_GUIDE_BUTTON_DELAY_MS) && !gamecontroller->joystick->force_recentering) {
|
||||||
gamecontroller->joystick->delayed_guide_button = SDL_TRUE;
|
gamecontroller->joystick->delayed_guide_button = SDL_TRUE;
|
||||||
return;
|
return (0);
|
||||||
}
|
}
|
||||||
gamecontroller->joystick->delayed_guide_button = SDL_FALSE;
|
gamecontroller->joystick->delayed_guide_button = SDL_FALSE;
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user