mirror of
https://github.com/Relintai/sdl2_frt.git
synced 2024-12-16 11:06:49 +01:00
Fixed rumble on PS5 controllers connected to Windows over Bluetooth
This commit is contained in:
parent
8c3196da60
commit
b0b76a61c7
@ -715,13 +715,20 @@ static int hid_write_timeout(hid_device *dev, const unsigned char *data, size_t
|
|||||||
size_t stashed_length = length;
|
size_t stashed_length = length;
|
||||||
unsigned char *buf;
|
unsigned char *buf;
|
||||||
|
|
||||||
|
/* If the application is writing to the device, it knows how much data to write.
|
||||||
|
* This matches the behavior on other platforms. It's also important when writing
|
||||||
|
* to Sony game controllers over Bluetooth, where there's a CRC at the end which
|
||||||
|
* must not be tampered with.
|
||||||
|
*/
|
||||||
|
const BOOL write_exact_size = TRUE;
|
||||||
|
|
||||||
/* Make sure the right number of bytes are passed to WriteFile. Windows
|
/* Make sure the right number of bytes are passed to WriteFile. Windows
|
||||||
expects the number of bytes which are in the _longest_ report (plus
|
expects the number of bytes which are in the _longest_ report (plus
|
||||||
one for the report number) bytes even if the data is a report
|
one for the report number) bytes even if the data is a report
|
||||||
which is shorter than that. Windows gives us this value in
|
which is shorter than that. Windows gives us this value in
|
||||||
caps.OutputReportByteLength. If a user passes in fewer bytes than this,
|
caps.OutputReportByteLength. If a user passes in fewer bytes than this,
|
||||||
create a temporary buffer which is the proper size. */
|
create a temporary buffer which is the proper size. */
|
||||||
if (length >= dev->output_report_length) {
|
if (write_exact_size || length >= dev->output_report_length) {
|
||||||
/* The user passed the right number of bytes. Use the buffer as-is. */
|
/* The user passed the right number of bytes. Use the buffer as-is. */
|
||||||
buf = (unsigned char *) data;
|
buf = (unsigned char *) data;
|
||||||
} else {
|
} else {
|
||||||
|
Loading…
Reference in New Issue
Block a user