wasapi: Deal with AUDCLNT_S_BUFFER_EMPTY when flushing audio device.

This commit is contained in:
Ryan C. Gordon 2017-05-18 15:43:51 -04:00
parent 4073a6694f
commit adabc38439

View File

@ -609,9 +609,14 @@ WASAPI_FlushCapture(_THIS)
DWORD flags = 0;
/* just read until we stop getting packets, throwing them away. */
while (!WasapiFailed(this, IAudioCaptureClient_GetBuffer(this->hidden->capture, &ptr, &frames, &flags, NULL, NULL))) {
if (WasapiFailed(this, IAudioCaptureClient_ReleaseBuffer(this->hidden->capture, frames))) {
break;
while (SDL_TRUE) {
const HRESULT ret = IAudioCaptureClient_GetBuffer(this->hidden->capture, &ptr, &frames, &flags, NULL, NULL));
if (ret == AUDCLNT_S_BUFFER_EMPTY) {
break; /* no more buffered data; we're done. */
} else if (WasapiFailed(this, ret)) {
break; /* failed for some other reason, abort. */
} else if (WasapiFailed(this, IAudioCaptureClient_ReleaseBuffer(this->hidden->capture, frames))) {
break; /* something broke. */
}
}
SDL_AudioStreamClear(this->hidden->capturestream);