Fixes typo in EGL code (thanks jmcfarlane!)

This commit is contained in:
Gabriel Jacobo 2013-08-26 14:23:18 -03:00
parent 2abe45e8cb
commit ad20c801cb

View File

@ -332,8 +332,8 @@ SDL_EGL_SetSwapInterval(_THIS, int interval)
{ {
EGLBoolean status; EGLBoolean status;
if (_this->egl_data) { if (!_this->egl_data) {
return SDL_SetError("OpenGL ES context not active"); return SDL_SetError("EGL not initialized");
} }
status = _this->egl_data->eglSwapInterval(_this->egl_data->egl_display, interval); status = _this->egl_data->eglSwapInterval(_this->egl_data->egl_display, interval);
@ -348,8 +348,8 @@ SDL_EGL_SetSwapInterval(_THIS, int interval)
int int
SDL_EGL_GetSwapInterval(_THIS) SDL_EGL_GetSwapInterval(_THIS)
{ {
if (_this->egl_data) { if (!_this->egl_data) {
return SDL_SetError("OpenGL ES context not active"); return SDL_SetError("EGL not initialized");
} }
return _this->egl_data->egl_swapinterval; return _this->egl_data->egl_swapinterval;