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Fixed bug 2187 - CMake is not adding src/core/linux/*.c to the build, linking to SDL results in errors.

Daniel Ribeiro Maciel

CMake is not adding src/core/linux/*.c to the build, linking to SDL results in errors:

(...)/libSDL2-2.0.so.1.0.1: undefined reference to `SDL_UDEV_AddCallback'
(...)/libSDL2-2.0.so.1.0.1: undefined reference to `SDL_UDEV_Poll'
(...)/libSDL2-2.0.so.1.0.1: undefined reference to `SDL_UDEV_Init'
(...)/libSDL2-2.0.so.1.0.1: undefined reference to `SDL_UDEV_Quit'
(...)/libSDL2-2.0.so.1.0.1: undefined reference to `SDL_UDEV_DelCallback'
(...)/libSDL2-2.0.so.1.0.1: undefined reference to `SDL_UDEV_Scan'
collect2: error: ld returned 1 exit status
This commit is contained in:
Sam Lantinga 2013-11-03 11:00:28 -08:00
parent f2224e1fc7
commit aaa4165b9f

View File

@ -648,6 +648,10 @@ if(UNIX AND NOT APPLE)
#error EVIOCGNAME() ioctl not available
#endif
int main(int argc, char** argv) {}" HAVE_INPUT_EVENTS)
file(GLOB CORE_SOURCES ${SDL2_SOURCE_DIR}/src/core/linux/*.c)
set(SOURCE_FILES ${SOURCE_FILES} ${CORE_SOURCES})
if(HAVE_INPUT_EVENTS)
set(SDL_INPUT_LINUXEV 1)
endif(HAVE_INPUT_EVENTS)
@ -746,8 +750,8 @@ elseif(WINDOWS)
#include <windows.h>
int main(int argc, char **argv) { }" HAVE_WIN32_CC)
file(GLOB WIN_SOURCES ${SDL2_SOURCE_DIR}/src/core/windows/*.c)
set(SOURCE_FILES ${SOURCE_FILES} ${WIN_SOURCES})
file(GLOB CORE_SOURCES ${SDL2_SOURCE_DIR}/src/core/windows/*.c)
set(SOURCE_FILES ${SOURCE_FILES} ${CORE_SOURCES})
# Check for DirectX
if(DIRECTX)