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Android: explicitly expand Android_GLES_MakeCurrent/Android_GLES_CreateContext
from SDL_egl_c.h
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@ -36,8 +36,21 @@
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#include <dlfcn.h>
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SDL_EGL_CreateContext_impl(Android)
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SDL_EGL_MakeCurrent_impl(Android)
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int
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Android_GLES_MakeCurrent(_THIS, SDL_Window * window, SDL_GLContext context)
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{
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if (window && context) {
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return SDL_EGL_MakeCurrent(_this, ((SDL_WindowData *) window->driverdata)->egl_surface, context);
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} else {
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return SDL_EGL_MakeCurrent(_this, NULL, NULL);
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}
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}
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SDL_GLContext
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Android_GLES_CreateContext(_THIS, SDL_Window * window)
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{
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return SDL_EGL_CreateContext(_this, ((SDL_WindowData *) window->driverdata)->egl_surface);
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}
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int
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Android_GLES_SwapWindow(_THIS, SDL_Window * window)
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