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https://github.com/Relintai/sdl2_frt.git
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Disable desktop OpenGL for EGL under Android
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1ed1f7f2e3
commit
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@ -416,7 +416,9 @@ SDL_EGL_CreateContext(_THIS, EGLSurface egl_surface)
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}
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}
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/* Bind the API */
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/* Bind the API */
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#if !__ANDROID__ /* No support for desktop OpenGL on Android */
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if(_this->gl_config.profile_mask == SDL_GL_CONTEXT_PROFILE_ES) {
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if(_this->gl_config.profile_mask == SDL_GL_CONTEXT_PROFILE_ES) {
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#endif /* !__ANDROID__ */
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_this->egl_data->eglBindAPI(EGL_OPENGL_ES_API);
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_this->egl_data->eglBindAPI(EGL_OPENGL_ES_API);
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if (_this->gl_config.major_version) {
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if (_this->gl_config.major_version) {
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context_attrib_list[1] = _this->gl_config.major_version;
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context_attrib_list[1] = _this->gl_config.major_version;
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@ -425,6 +427,8 @@ SDL_EGL_CreateContext(_THIS, EGLSurface egl_surface)
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egl_context = _this->egl_data->eglCreateContext(_this->egl_data->egl_display,
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egl_context = _this->egl_data->eglCreateContext(_this->egl_data->egl_display,
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_this->egl_data->egl_config,
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_this->egl_data->egl_config,
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share_context, context_attrib_list);
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share_context, context_attrib_list);
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#if !__ANDROID__
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}
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}
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else {
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else {
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_this->egl_data->eglBindAPI(EGL_OPENGL_API);
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_this->egl_data->eglBindAPI(EGL_OPENGL_API);
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@ -452,6 +456,7 @@ SDL_EGL_CreateContext(_THIS, EGLSurface egl_surface)
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_this->egl_data->egl_config,
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_this->egl_data->egl_config,
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share_context, context_attrib_list);
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share_context, context_attrib_list);
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}
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}
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#endif /* !__ANDROID__ */
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if (egl_context == EGL_NO_CONTEXT) {
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if (egl_context == EGL_NO_CONTEXT) {
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SDL_SetError("Could not create EGL context");
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SDL_SetError("Could not create EGL context");
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