mirror of
https://github.com/Relintai/sdl2_frt.git
synced 2024-12-20 22:16:49 +01:00
Fixed bug 2534 - Mac: black bar at top of screen in SDL_WINDOW_FULLSCREEN mode
Alex Szpakowski Patch to fix the y component of the position of fullscreen windows in OS X. In Mac OS X with the latest Mercurial code, when a window is in exclusive-fullscreen the y component of its position is offset by the same amount that is normally taken up by the menubar, resulting in a black bar at the top of the screen. The recent changes to the internal ConvertNSRect function make it treat the bottom of the menubar as 0 for the y component of window positions, even when the window is fullscreen and 'above' the menubar. I have attached a patch which fixes the issue by only making the window position relative to the menubar in windowed modes.
This commit is contained in:
parent
6b90d7f58a
commit
a8fcbc466a
@ -49,6 +49,9 @@
|
||||
#endif
|
||||
|
||||
|
||||
#define FULLSCREEN_MASK (SDL_WINDOW_FULLSCREEN_DESKTOP | SDL_WINDOW_FULLSCREEN)
|
||||
|
||||
|
||||
@interface SDLWindow : NSWindow
|
||||
/* These are needed for borderless/fullscreen windows */
|
||||
- (BOOL)canBecomeKeyWindow;
|
||||
@ -89,9 +92,9 @@
|
||||
|
||||
static Uint32 s_moveHack;
|
||||
|
||||
static void ConvertNSRect(NSScreen *screen, NSRect *r)
|
||||
static void ConvertNSRect(NSScreen *screen, BOOL fullscreen, NSRect *r)
|
||||
{
|
||||
NSRect visibleScreen = [screen visibleFrame];
|
||||
NSRect visibleScreen = fullscreen ? [screen frame] : [screen visibleFrame];
|
||||
r->origin.y = (visibleScreen.origin.y + visibleScreen.size.height) - r->origin.y - r->size.height;
|
||||
}
|
||||
|
||||
@ -412,8 +415,9 @@ SetWindowStyle(SDL_Window * window, unsigned int style)
|
||||
int x, y;
|
||||
SDL_Window *window = _data->window;
|
||||
NSWindow *nswindow = _data->nswindow;
|
||||
BOOL fullscreen = window->flags & FULLSCREEN_MASK;
|
||||
NSRect rect = [nswindow contentRectForFrameRect:[nswindow frame]];
|
||||
ConvertNSRect([nswindow screen], &rect);
|
||||
ConvertNSRect([nswindow screen], fullscreen, &rect);
|
||||
|
||||
if (s_moveHack) {
|
||||
SDL_bool blockMove = ((SDL_GetTicks() - s_moveHack) < 500);
|
||||
@ -424,7 +428,7 @@ SetWindowStyle(SDL_Window * window, unsigned int style)
|
||||
/* Cocoa is adjusting the window in response to a mode change */
|
||||
rect.origin.x = window->x;
|
||||
rect.origin.y = window->y;
|
||||
ConvertNSRect([nswindow screen], &rect);
|
||||
ConvertNSRect([nswindow screen], fullscreen, &rect);
|
||||
[nswindow setFrameOrigin:rect.origin];
|
||||
return;
|
||||
}
|
||||
@ -449,7 +453,7 @@ SetWindowStyle(SDL_Window * window, unsigned int style)
|
||||
NSWindow *nswindow = _data->nswindow;
|
||||
int x, y, w, h;
|
||||
NSRect rect = [nswindow contentRectForFrameRect:[nswindow frame]];
|
||||
ConvertNSRect([nswindow screen], &rect);
|
||||
ConvertNSRect([nswindow screen], (window->flags & FULLSCREEN_MASK), &rect);
|
||||
x = (int)rect.origin.x;
|
||||
y = (int)rect.origin.y;
|
||||
w = (int)rect.size.width;
|
||||
@ -934,7 +938,7 @@ SetupWindowData(_THIS, SDL_Window * window, NSWindow *nswindow, SDL_bool created
|
||||
/* Fill in the SDL window with the window data */
|
||||
{
|
||||
NSRect rect = [nswindow contentRectForFrameRect:[nswindow frame]];
|
||||
ConvertNSRect([nswindow screen], &rect);
|
||||
ConvertNSRect([nswindow screen], (window->flags & FULLSCREEN_MASK), &rect);
|
||||
window->x = (int)rect.origin.x;
|
||||
window->y = (int)rect.origin.y;
|
||||
window->w = (int)rect.size.width;
|
||||
@ -1010,7 +1014,7 @@ Cocoa_CreateWindow(_THIS, SDL_Window * window)
|
||||
rect.origin.y = window->y;
|
||||
rect.size.width = window->w;
|
||||
rect.size.height = window->h;
|
||||
ConvertNSRect([[NSScreen screens] objectAtIndex:0], &rect);
|
||||
ConvertNSRect([[NSScreen screens] objectAtIndex:0], (window->flags & FULLSCREEN_MASK), &rect);
|
||||
|
||||
style = GetWindowStyle(window);
|
||||
|
||||
@ -1138,7 +1142,7 @@ Cocoa_SetWindowPosition(_THIS, SDL_Window * window)
|
||||
rect.origin.y = window->y;
|
||||
rect.size.width = window->w;
|
||||
rect.size.height = window->h;
|
||||
ConvertNSRect([nswindow screen], &rect);
|
||||
ConvertNSRect([nswindow screen], (window->flags & FULLSCREEN_MASK), &rect);
|
||||
|
||||
moveHack = s_moveHack;
|
||||
s_moveHack = 0;
|
||||
@ -1338,7 +1342,7 @@ Cocoa_SetWindowFullscreen(_THIS, SDL_Window * window, SDL_VideoDisplay * display
|
||||
rect.origin.y = bounds.y;
|
||||
rect.size.width = bounds.w;
|
||||
rect.size.height = bounds.h;
|
||||
ConvertNSRect([nswindow screen], &rect);
|
||||
ConvertNSRect([nswindow screen], fullscreen, &rect);
|
||||
|
||||
/* Hack to fix origin on Mac OS X 10.4 */
|
||||
NSRect screenRect = [[nswindow screen] frame];
|
||||
@ -1356,7 +1360,7 @@ Cocoa_SetWindowFullscreen(_THIS, SDL_Window * window, SDL_VideoDisplay * display
|
||||
rect.origin.y = window->windowed.y;
|
||||
rect.size.width = window->windowed.w;
|
||||
rect.size.height = window->windowed.h;
|
||||
ConvertNSRect([nswindow screen], &rect);
|
||||
ConvertNSRect([nswindow screen], fullscreen, &rect);
|
||||
|
||||
if ([nswindow respondsToSelector: @selector(setStyleMask:)]) {
|
||||
[nswindow performSelector: @selector(setStyleMask:) withObject: (id)(uintptr_t)GetWindowStyle(window)];
|
||||
|
Loading…
Reference in New Issue
Block a user