Updated library name in header file.

This commit is contained in:
Philipp Wiesemann 2017-02-19 21:05:26 +01:00
parent cfcec57f42
commit 9f8c1d779a

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@ -74,15 +74,15 @@ typedef int (SDLCALL * SDL_ThreadFunction) (void *data);
* *
* We compile SDL into a DLL. This means, that it's the DLL which * We compile SDL into a DLL. This means, that it's the DLL which
* creates a new thread for the calling process with the SDL_CreateThread() * creates a new thread for the calling process with the SDL_CreateThread()
* API. There is a problem with this, that only the RTL of the SDL.DLL will * API. There is a problem with this, that only the RTL of the SDL2.DLL will
* be initialized for those threads, and not the RTL of the calling * be initialized for those threads, and not the RTL of the calling
* application! * application!
* *
* To solve this, we make a little hack here. * To solve this, we make a little hack here.
* *
* We'll always use the caller's _beginthread() and _endthread() APIs to * We'll always use the caller's _beginthread() and _endthread() APIs to
* start a new thread. This way, if it's the SDL.DLL which uses this API, * start a new thread. This way, if it's the SDL2.DLL which uses this API,
* then the RTL of SDL.DLL will be used to create the new thread, and if it's * then the RTL of SDL2.DLL will be used to create the new thread, and if it's
* the application, then the RTL of the application will be used. * the application, then the RTL of the application will be used.
* *
* So, in short: * So, in short: