Added support for the PowerA - Super Mario Controller

This commit is contained in:
Sam Lantinga 2019-10-22 10:27:30 -07:00
parent 4a25a099a0
commit 9e7894efac

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@ -473,6 +473,7 @@ static const ControllerDescription_t arrControllers[] = {
{ MAKE_CONTROLLER_ID( 0x0e6f, 0x0180 ), k_eControllerType_SwitchInputOnlyController }, // PDP Faceoff Wired Pro Controller for Nintendo Switch { MAKE_CONTROLLER_ID( 0x0e6f, 0x0180 ), k_eControllerType_SwitchInputOnlyController }, // PDP Faceoff Wired Pro Controller for Nintendo Switch
{ MAKE_CONTROLLER_ID( 0x0e6f, 0x0181 ), k_eControllerType_SwitchInputOnlyController }, // PDP Faceoff Deluxe Wired Pro Controller for Nintendo Switch { MAKE_CONTROLLER_ID( 0x0e6f, 0x0181 ), k_eControllerType_SwitchInputOnlyController }, // PDP Faceoff Deluxe Wired Pro Controller for Nintendo Switch
{ MAKE_CONTROLLER_ID( 0x20d6, 0xa712 ), k_eControllerType_SwitchInputOnlyController }, // PowerA - Fusion Fight Pad { MAKE_CONTROLLER_ID( 0x20d6, 0xa712 ), k_eControllerType_SwitchInputOnlyController }, // PowerA - Fusion Fight Pad
{ MAKE_CONTROLLER_ID( 0x20d6, 0xa713 ), k_eControllerType_SwitchInputOnlyController }, // PowerA - Super Mario Controller
// Valve products - don't add to public list // Valve products - don't add to public list
{ MAKE_CONTROLLER_ID( 0x0000, 0x11fb ), k_eControllerType_MobileTouch }, // Streaming mobile touch virtual controls { MAKE_CONTROLLER_ID( 0x0000, 0x11fb ), k_eControllerType_MobileTouch }, // Streaming mobile touch virtual controls