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https://github.com/Relintai/sdl2_frt.git
synced 2024-12-16 11:06:49 +01:00
Added support for the Power A Nintendo Switch Enhanced Wireless Controller
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@ -344,7 +344,7 @@ Android_AddJoystick(int device_id, const char *name, const char *desc, int vendo
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}
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#ifdef SDL_JOYSTICK_HIDAPI
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if (HIDAPI_IsDevicePresent(vendor_id, product_id, 0)) {
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if (HIDAPI_IsDevicePresent(vendor_id, product_id, 0, name)) {
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/* The HIDAPI driver is taking care of this device */
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return -1;
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}
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@ -451,7 +451,7 @@ GetDeviceInfo(IOHIDDeviceRef hidDevice, recDevice *pDevice)
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}
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#ifdef SDL_JOYSTICK_HIDAPI
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if (HIDAPI_IsDevicePresent(vendor, product, version)) {
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if (HIDAPI_IsDevicePresent(vendor, product, version, pDevice->product)) {
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/* The HIDAPI driver is taking care of this device */
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return 0;
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}
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@ -139,7 +139,7 @@ static Uint32 crc32(Uint32 crc, const void *data, int count)
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}
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static SDL_bool
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HIDAPI_DriverPS4_IsSupportedDevice(Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number)
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HIDAPI_DriverPS4_IsSupportedDevice(Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number, const char *name)
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{
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return SDL_IsJoystickPS4(vendor_id, product_id);
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}
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@ -193,6 +193,7 @@ typedef struct
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typedef struct {
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hid_device *dev;
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SDL_bool m_bInputOnly;
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SDL_bool m_bHasHomeLED;
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SDL_bool m_bUsingBluetooth;
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SDL_bool m_bUseButtonLabels;
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Uint8 m_nCommandNumber;
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@ -222,8 +223,17 @@ typedef struct {
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static SDL_bool
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HIDAPI_DriverSwitch_IsSupportedDevice(Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number)
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HIDAPI_DriverSwitch_IsSupportedDevice(Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number, const char *name)
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{
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if (vendor_id == 0 && product_id == 0) {
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/* Some devices are only identifiable by their name */
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if (SDL_strcmp(name, "Lic Pro Controller") == 0 ||
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SDL_strcmp(name, "Nintendo Wireless Gamepad") == 0 ||
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SDL_strcmp(name, "Wireless Gamepad") == 0) {
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/* HORI or PowerA Switch Pro Controller clone */
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return SDL_TRUE;
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}
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}
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return SDL_IsJoystickNintendoSwitchPro(vendor_id, product_id);
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}
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@ -231,10 +241,7 @@ static const char *
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HIDAPI_DriverSwitch_GetDeviceName(Uint16 vendor_id, Uint16 product_id)
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{
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/* Give a user friendly name for this controller */
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if (SDL_IsJoystickNintendoSwitchPro(vendor_id, product_id)) {
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return "Nintendo Switch Pro Controller";
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}
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return NULL;
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return "Nintendo Switch Pro Controller";
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}
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static int ReadInput(SDL_DriverSwitch_Context *ctx)
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@ -624,6 +631,9 @@ HIDAPI_DriverSwitch_Init(SDL_Joystick *joystick, hid_device *dev, Uint16 vendor_
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/* Find out whether or not we can send output reports */
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ctx->m_bInputOnly = SDL_IsJoystickNintendoSwitchProInputOnly(vendor_id, product_id);
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if (!ctx->m_bInputOnly) {
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/* The Power A Nintendo Switch Pro controllers don't have a Home LED */
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ctx->m_bHasHomeLED = (vendor_id != 0 && product_id != 0) ? SDL_TRUE : SDL_FALSE;
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/* Initialize rumble data */
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SetNeutralRumble(&ctx->m_RumblePacket.rumbleData[0]);
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SetNeutralRumble(&ctx->m_RumblePacket.rumbleData[1]);
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@ -668,7 +678,9 @@ HIDAPI_DriverSwitch_Init(SDL_Joystick *joystick, hid_device *dev, Uint16 vendor_
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}
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/* Set the LED state */
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SetHomeLED(ctx, 100);
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if (ctx->m_bHasHomeLED) {
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SetHomeLED(ctx, 100);
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}
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SetSlotLED(ctx, (joystick->instance_id % 4));
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}
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@ -247,7 +247,7 @@ HIDAPI_DriverXbox360_QuitWindowsGamingInput(SDL_DriverXbox360_Context *ctx)
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#endif /* SDL_JOYSTICK_HIDAPI_WINDOWS_GAMING_INPUT */
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static SDL_bool
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HIDAPI_DriverXbox360_IsSupportedDevice(Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number)
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HIDAPI_DriverXbox360_IsSupportedDevice(Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number, const char *name)
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{
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#if defined(__MACOSX__) || defined(__WIN32__)
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if (vendor_id == 0x045e && product_id == 0x028e && version == 1) {
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@ -131,7 +131,7 @@ typedef struct {
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static SDL_bool
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HIDAPI_DriverXboxOne_IsSupportedDevice(Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number)
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HIDAPI_DriverXboxOne_IsSupportedDevice(Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number, const char *name)
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{
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return SDL_IsJoystickXboxOne(vendor_id, product_id);
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}
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@ -564,13 +564,13 @@ HIDAPI_XboxControllerName(Uint16 vendor_id, Uint16 product_id)
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}
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static SDL_bool
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HIDAPI_IsDeviceSupported(Uint16 vendor_id, Uint16 product_id, Uint16 version)
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HIDAPI_IsDeviceSupported(Uint16 vendor_id, Uint16 product_id, Uint16 version, const char *name)
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{
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int i;
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for (i = 0; i < SDL_arraysize(SDL_HIDAPI_drivers); ++i) {
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SDL_HIDAPI_DeviceDriver *driver = SDL_HIDAPI_drivers[i];
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if (driver->enabled && driver->IsSupportedDevice(vendor_id, product_id, version, -1)) {
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if (driver->enabled && driver->IsSupportedDevice(vendor_id, product_id, version, -1, name)) {
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return SDL_TRUE;
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}
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}
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@ -599,7 +599,7 @@ HIDAPI_GetDeviceDriver(SDL_HIDAPI_Device *device)
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for (i = 0; i < SDL_arraysize(SDL_HIDAPI_drivers); ++i) {
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SDL_HIDAPI_DeviceDriver *driver = SDL_HIDAPI_drivers[i];
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if (driver->enabled && driver->IsSupportedDevice(device->vendor_id, device->product_id, device->version, device->interface_number)) {
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if (driver->enabled && driver->IsSupportedDevice(device->vendor_id, device->product_id, device->version, device->interface_number, device->name)) {
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return driver;
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}
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}
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@ -914,7 +914,7 @@ HIDAPI_UpdateDeviceList(void)
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}
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SDL_bool
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HIDAPI_IsDevicePresent(Uint16 vendor_id, Uint16 product_id, Uint16 version)
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HIDAPI_IsDevicePresent(Uint16 vendor_id, Uint16 product_id, Uint16 version, const char *name)
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{
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SDL_HIDAPI_Device *device;
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@ -924,13 +924,17 @@ HIDAPI_IsDevicePresent(Uint16 vendor_id, Uint16 product_id, Uint16 version)
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}
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/* Don't update the device list for devices we know aren't supported */
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if (!HIDAPI_IsDeviceSupported(vendor_id, product_id, version)) {
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if (!HIDAPI_IsDeviceSupported(vendor_id, product_id, version, name)) {
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return SDL_FALSE;
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}
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/* Make sure the device list is completely up to date when we check for device presence */
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HIDAPI_UpdateDeviceList();
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/* Note that this isn't a perfect check - there may be multiple devices with 0 VID/PID,
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or a different name than we have it listed here, etc, but if we support the device
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and we have something similar in our device list, mark it as present.
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*/
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device = SDL_HIDAPI_devices;
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while (device) {
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if (device->vendor_id == vendor_id && device->product_id == product_id && device->driver) {
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@ -47,7 +47,7 @@ typedef struct _SDL_HIDAPI_DeviceDriver
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{
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const char *hint;
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SDL_bool enabled;
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SDL_bool (*IsSupportedDevice)(Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number);
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SDL_bool (*IsSupportedDevice)(Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number, const char *name);
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const char *(*GetDeviceName)(Uint16 vendor_id, Uint16 product_id);
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SDL_bool (*Init)(SDL_Joystick *joystick, hid_device *dev, Uint16 vendor_id, Uint16 product_id, void **context);
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int (*Rumble)(SDL_Joystick *joystick, hid_device *dev, void *context, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble, Uint32 duration_ms);
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@ -64,7 +64,7 @@ extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverXbox360;
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extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverXboxOne;
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/* Return true if a HID device is present and supported as a joystick */
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extern SDL_bool HIDAPI_IsDevicePresent(Uint16 vendor_id, Uint16 product_id, Uint16 version);
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extern SDL_bool HIDAPI_IsDevicePresent(Uint16 vendor_id, Uint16 product_id, Uint16 version, const char *name);
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/* Return the name of an Xbox 360 or Xbox One controller */
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extern const char *HIDAPI_XboxControllerName(Uint16 vendor_id, Uint16 product_id);
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@ -120,7 +120,7 @@ IsJoystick(int fd, char *namebuf, const size_t namebuflen, SDL_JoystickGUID *gui
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}
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#ifdef SDL_JOYSTICK_HIDAPI
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if (HIDAPI_IsDevicePresent(inpid.vendor, inpid.product, inpid.version)) {
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if (HIDAPI_IsDevicePresent(inpid.vendor, inpid.product, inpid.version, namebuf)) {
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/* The HIDAPI driver is taking care of this device */
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return 0;
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}
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@ -535,7 +535,7 @@ EnumJoysticksCallback(const DIDEVICEINSTANCE * pdidInstance, VOID * pContext)
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}
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#ifdef SDL_JOYSTICK_HIDAPI
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if (HIDAPI_IsDevicePresent(vendor, product, 0)) {
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if (HIDAPI_IsDevicePresent(vendor, product, 0, pNewJoystick->joystickname)) {
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/* The HIDAPI driver is taking care of this device */
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SDL_free(pNewJoystick);
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return DIENUM_CONTINUE;
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@ -260,7 +260,7 @@ AddXInputDevice(Uint8 userid, BYTE SubType, JoyStick_DeviceData **pContext)
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}
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#ifdef SDL_JOYSTICK_HIDAPI
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if (HIDAPI_IsDevicePresent(vendor, product, version)) {
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if (HIDAPI_IsDevicePresent(vendor, product, version, pNewJoystick->joystickname)) {
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/* The HIDAPI driver is taking care of this device */
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SDL_free(pNewJoystick);
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return;
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