diff --git a/src/audio/SDL_audio.c b/src/audio/SDL_audio.c index 139520448..4c4369342 100644 --- a/src/audio/SDL_audio.c +++ b/src/audio/SDL_audio.c @@ -165,7 +165,7 @@ SDL_AudioDetectDevices_Default(void) { /* you have to write your own implementation if these assertions fail. */ SDL_assert(current_audio.impl.OnlyHasDefaultOutputDevice); - SDL_assert(current_audio.impl.OnlyHasDefaultInputDevice || !current_audio.impl.HasCaptureSupport); + SDL_assert(current_audio.impl.OnlyHasDefaultCaptureDevice || !current_audio.impl.HasCaptureSupport); SDL_AddAudioDevice(SDL_FALSE, DEFAULT_OUTPUT_DEVNAME, (void *) ((size_t) 0x1)); if (current_audio.impl.HasCaptureSupport) { @@ -1111,7 +1111,7 @@ open_audio_device(const char *devname, int iscapture, * opens of the default system device. */ - if ((iscapture) && (current_audio.impl.OnlyHasDefaultInputDevice)) { + if ((iscapture) && (current_audio.impl.OnlyHasDefaultCaptureDevice)) { if ((devname) && (SDL_strcmp(devname, DEFAULT_INPUT_DEVNAME) != 0)) { SDL_SetError("No such device"); return 0; diff --git a/src/audio/SDL_sysaudio.h b/src/audio/SDL_sysaudio.h index 5b56e8b56..c44d999cd 100644 --- a/src/audio/SDL_sysaudio.h +++ b/src/audio/SDL_sysaudio.h @@ -92,7 +92,7 @@ typedef struct SDL_AudioDriverImpl int SkipMixerLock; /* !!! FIXME: do we need this anymore? */ int HasCaptureSupport; int OnlyHasDefaultOutputDevice; - int OnlyHasDefaultInputDevice; + int OnlyHasDefaultCaptureDevice; int AllowsArbitraryDeviceNames; } SDL_AudioDriverImpl; diff --git a/src/audio/android/SDL_androidaudio.c b/src/audio/android/SDL_androidaudio.c index 2cedca081..c575643b6 100644 --- a/src/audio/android/SDL_androidaudio.c +++ b/src/audio/android/SDL_androidaudio.c @@ -133,7 +133,7 @@ AndroidAUD_Init(SDL_AudioDriverImpl * impl) /* and the capabilities */ impl->HasCaptureSupport = 0; /* TODO */ impl->OnlyHasDefaultOutputDevice = 1; - impl->OnlyHasDefaultInputDevice = 1; + impl->OnlyHasDefaultCaptureDevice = 1; return 1; /* this audio target is available. */ } diff --git a/src/audio/coreaudio/SDL_coreaudio.c b/src/audio/coreaudio/SDL_coreaudio.c index ea9088fea..7a11c2088 100644 --- a/src/audio/coreaudio/SDL_coreaudio.c +++ b/src/audio/coreaudio/SDL_coreaudio.c @@ -766,7 +766,7 @@ COREAUDIO_Init(SDL_AudioDriverImpl * impl) AudioObjectAddPropertyListener(kAudioObjectSystemObject, &devlist_address, device_list_changed, NULL); #else impl->OnlyHasDefaultOutputDevice = 1; - impl->OnlyHasDefaultInputDevice = 1; + impl->OnlyHasDefaultCaptureDevice = 1; /* Set category to ambient sound so that other music continues playing. You can change this at runtime in your own code if you need different diff --git a/src/audio/dummy/SDL_dummyaudio.c b/src/audio/dummy/SDL_dummyaudio.c index f100585a4..0f5e42c95 100644 --- a/src/audio/dummy/SDL_dummyaudio.c +++ b/src/audio/dummy/SDL_dummyaudio.c @@ -52,7 +52,7 @@ DUMMYAUD_Init(SDL_AudioDriverImpl * impl) impl->CaptureFromDevice = DUMMYAUD_CaptureFromDevice; impl->OnlyHasDefaultOutputDevice = 1; - impl->OnlyHasDefaultInputDevice = 1; + impl->OnlyHasDefaultCaptureDevice = 1; impl->HasCaptureSupport = SDL_TRUE; return 1; /* this audio target is available. */ diff --git a/src/audio/psp/SDL_pspaudio.c b/src/audio/psp/SDL_pspaudio.c index 176aed41f..fec5dfa35 100644 --- a/src/audio/psp/SDL_pspaudio.c +++ b/src/audio/psp/SDL_pspaudio.c @@ -161,7 +161,7 @@ PSPAUD_Init(SDL_AudioDriverImpl * impl) /* impl->HasCaptureSupport = 1; - impl->OnlyHasDefaultInputDevice = 1; + impl->OnlyHasDefaultCaptureDevice = 1; */ /* impl->DetectDevices = DSOUND_DetectDevices; diff --git a/src/audio/qsa/SDL_qsa_audio.c b/src/audio/qsa/SDL_qsa_audio.c index 4ca7a1206..c8f9fa91a 100644 --- a/src/audio/qsa/SDL_qsa_audio.c +++ b/src/audio/qsa/SDL_qsa_audio.c @@ -769,7 +769,7 @@ QSA_Init(SDL_AudioDriverImpl * impl) impl->SkipMixerLock = 0; impl->HasCaptureSupport = 1; impl->OnlyHasDefaultOutputDevice = 0; - impl->OnlyHasDefaultInputDevice = 0; + impl->OnlyHasDefaultCaptureDevice = 0; /* Check if io-audio manager is running or not */ status = snd_cards();