mirror of
https://github.com/Relintai/sdl2_frt.git
synced 2024-12-16 11:06:49 +01:00
Fixed empty parameter list in signatures of internal functions.
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818d1d3e80
commit
97aa577589
@ -189,7 +189,7 @@ SDL_SYS_HapticInit(void)
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}
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int
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SDL_SYS_NumHaptics()
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SDL_SYS_NumHaptics(void)
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{
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return numhaptics;
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}
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@ -187,7 +187,7 @@ SDL_SYS_HapticInit(void)
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}
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int
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SDL_SYS_NumHaptics()
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SDL_SYS_NumHaptics(void)
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{
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return numhaptics;
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}
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@ -98,7 +98,7 @@ SDL_SYS_RemoveHapticDevice(SDL_hapticlist_item *prev, SDL_hapticlist_item *item)
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}
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int
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SDL_SYS_NumHaptics()
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SDL_SYS_NumHaptics(void)
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{
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return numhaptics;
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}
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@ -363,12 +363,14 @@ SDL_SYS_JoystickInit(void)
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}
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int SDL_SYS_NumJoysticks()
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int
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SDL_SYS_NumJoysticks(void)
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{
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return numjoysticks;
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}
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void SDL_SYS_JoystickDetect()
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void
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SDL_SYS_JoystickDetect(void)
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{
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/* Support for device connect/disconnect is API >= 16 only,
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* so we poll every three seconds
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@ -204,12 +204,14 @@ SDL_SYS_JoystickInit(void)
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return (SDL_SYS_numjoysticks);
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}
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int SDL_SYS_NumJoysticks()
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int
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SDL_SYS_NumJoysticks(void)
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{
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return SDL_SYS_numjoysticks;
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}
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void SDL_SYS_JoystickDetect()
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void
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SDL_SYS_JoystickDetect(void)
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{
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}
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@ -580,7 +580,7 @@ SDL_SYS_JoystickInit(void)
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/* Function to return the number of joystick devices plugged in right now */
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int
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SDL_SYS_NumJoysticks()
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SDL_SYS_NumJoysticks(void)
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{
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recDevice *device = gpDeviceList;
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int nJoySticks = 0;
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@ -598,7 +598,7 @@ SDL_SYS_NumJoysticks()
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/* Function to cause any queued joystick insertions to be processed
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*/
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void
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SDL_SYS_JoystickDetect()
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SDL_SYS_JoystickDetect(void)
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{
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recDevice *device = gpDeviceList;
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while (device) {
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@ -37,12 +37,14 @@ SDL_SYS_JoystickInit(void)
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return 0;
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}
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int SDL_SYS_NumJoysticks()
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int
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SDL_SYS_NumJoysticks(void)
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{
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return 0;
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}
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void SDL_SYS_JoystickDetect()
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void
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SDL_SYS_JoystickDetect(void)
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{
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}
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@ -240,12 +240,14 @@ JoystickByIndex(int index)
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return item;
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}
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int SDL_SYS_NumJoysticks()
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int
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SDL_SYS_NumJoysticks(void)
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{
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return numjoysticks;
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}
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void SDL_SYS_JoystickDetect()
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void
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SDL_SYS_JoystickDetect(void)
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{
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}
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@ -84,12 +84,12 @@ extern "C"
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return (SDL_SYS_numjoysticks);
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}
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int SDL_SYS_NumJoysticks()
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int SDL_SYS_NumJoysticks(void)
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{
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return SDL_SYS_numjoysticks;
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}
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void SDL_SYS_JoystickDetect()
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void SDL_SYS_JoystickDetect(void)
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{
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}
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@ -326,12 +326,14 @@ SDL_SYS_JoystickInit(void)
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return numjoysticks;
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}
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int SDL_SYS_NumJoysticks()
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int
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SDL_SYS_NumJoysticks(void)
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{
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return numjoysticks;
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}
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void SDL_SYS_JoystickDetect()
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void
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SDL_SYS_JoystickDetect(void)
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{
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}
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@ -348,12 +348,14 @@ SDL_SYS_JoystickInit(void)
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#endif
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}
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int SDL_SYS_NumJoysticks()
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int
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SDL_SYS_NumJoysticks(void)
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{
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return numjoysticks;
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}
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void SDL_SYS_JoystickDetect()
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void
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SDL_SYS_JoystickDetect(void)
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{
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#if SDL_USE_LIBUDEV
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SDL_UDEV_Poll();
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@ -132,12 +132,12 @@ int SDL_SYS_JoystickInit(void)
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return 1;
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}
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int SDL_SYS_NumJoysticks()
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int SDL_SYS_NumJoysticks(void)
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{
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return 1;
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}
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void SDL_SYS_JoystickDetect()
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void SDL_SYS_JoystickDetect(void)
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{
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}
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@ -183,12 +183,14 @@ SDL_SYS_JoystickInit(void)
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return (SDL_SYS_numjoysticks);
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}
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int SDL_SYS_NumJoysticks()
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int
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SDL_SYS_NumJoysticks(void)
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{
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return SDL_SYS_numjoysticks;
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}
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void SDL_SYS_JoystickDetect()
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void
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SDL_SYS_JoystickDetect(void)
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{
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}
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@ -307,7 +307,7 @@ SDL_SYS_JoystickInit(void)
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/* return the number of joysticks that are connected right now */
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int
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SDL_SYS_NumJoysticks()
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SDL_SYS_NumJoysticks(void)
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{
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int nJoysticks = 0;
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JoyStick_DeviceData *device = SYS_Joystick;
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@ -321,7 +321,7 @@ SDL_SYS_NumJoysticks()
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/* detect any new joysticks being inserted into the system */
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void
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SDL_SYS_JoystickDetect()
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SDL_SYS_JoystickDetect(void)
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{
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JoyStick_DeviceData *pCurList = NULL;
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@ -369,7 +369,7 @@ DestroyShaderProgram(GL_ShaderContext *ctx, GL_ShaderData *data)
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}
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GL_ShaderContext *
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GL_CreateShaderContext()
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GL_CreateShaderContext(void)
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{
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GL_ShaderContext *ctx;
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SDL_bool shaders_supported;
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@ -121,7 +121,7 @@ static SDL_TLSEntry *SDL_generic_TLS;
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SDL_TLSData *
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SDL_Generic_GetTLSData()
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SDL_Generic_GetTLSData(void)
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{
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SDL_threadID thread = SDL_ThreadID();
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SDL_TLSEntry *entry;
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@ -24,7 +24,7 @@
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SDL_TLSData *
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SDL_SYS_GetTLSData()
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SDL_SYS_GetTLSData(void)
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{
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return SDL_Generic_GetTLSData();
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}
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@ -32,7 +32,7 @@ static pthread_key_t thread_local_storage = INVALID_PTHREAD_KEY;
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static SDL_bool generic_local_storage = SDL_FALSE;
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SDL_TLSData *
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SDL_SYS_GetTLSData()
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SDL_SYS_GetTLSData(void)
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{
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if (thread_local_storage == INVALID_PTHREAD_KEY && !generic_local_storage) {
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static SDL_SpinLock lock;
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@ -153,7 +153,7 @@ SDL_SYS_DetachThread(SDL_Thread * thread)
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extern "C"
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SDL_TLSData *
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SDL_SYS_GetTLSData()
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SDL_SYS_GetTLSData(void)
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{
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return SDL_Generic_GetTLSData();
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}
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@ -32,7 +32,7 @@ static DWORD thread_local_storage = TLS_OUT_OF_INDEXES;
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static SDL_bool generic_local_storage = SDL_FALSE;
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SDL_TLSData *
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SDL_SYS_GetTLSData()
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SDL_SYS_GetTLSData(void)
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{
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if (thread_local_storage == TLS_OUT_OF_INDEXES && !generic_local_storage) {
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static SDL_SpinLock lock;
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