alsa: removed snd_pcm_wait() call before writing to playback device.

This would cause playback problems in certain situations, such as on the
Raspberry Pi. The device that the wait was added for seems to not benefit from
it in modern times, and standard desktop Linux seems to do the right thing
when a USB device is unplugged now, without this patch.

Fixes Bugzilla #3599.
This commit is contained in:
Ryan C. Gordon 2017-09-09 21:17:46 -04:00
parent 569c222ca8
commit 93583d461c

View File

@ -330,20 +330,7 @@ ALSA_PlayDevice(_THIS)
this->hidden->swizzle_func(this, this->hidden->mixbuf, frames_left); this->hidden->swizzle_func(this, this->hidden->mixbuf, frames_left);
while ( frames_left > 0 && SDL_AtomicGet(&this->enabled) ) { while ( frames_left > 0 && SDL_AtomicGet(&this->enabled) ) {
int status; int status = ALSA_snd_pcm_writei(this->hidden->pcm_handle,
/* This wait is a work-around for a hang when USB devices are
unplugged. Normally it should not result in any waiting,
but in the case of a USB unplug, it serves as a way to
join the playback thread after the timeout occurs */
status = ALSA_snd_pcm_wait(this->hidden->pcm_handle, 1000);
if (status == 0) {
/*fprintf(stderr, "ALSA timeout waiting for available buffer space\n");*/
SDL_OpenedAudioDeviceDisconnected(this);
return;
}
status = ALSA_snd_pcm_writei(this->hidden->pcm_handle,
sample_buf, frames_left); sample_buf, frames_left);
if (status < 0) { if (status < 0) {