mirror of
https://github.com/Relintai/sdl2_frt.git
synced 2024-12-20 22:16:49 +01:00
Fixed bug 3786 - building against a Mac OS X SDK < 10.11 fails since the vulkan merge
Ozkan Sezer Since the Vulkan merge, building against a Mac OS X SDM older than 10.11 fails in SDL_cocoametalview.m because Metal.framework is not present. There is no conditional compiling in SDL_cocoametalview.m either, so --disable-video-vulkan doesn't help with anything. (The configury doesn't check darwin for x86_64 either, but it's another story.) I cross-build against 10.8 SDK on linux using clang-3.4.2 and this is a problem for me. Will this be fixed?
This commit is contained in:
parent
d619d88560
commit
90b38a5d61
@ -32,6 +32,8 @@
|
||||
#import "../SDL_sysvideo.h"
|
||||
#import "SDL_cocoawindow.h"
|
||||
|
||||
#if SDL_VIDEO_VULKAN && SDL_VIDEO_DRIVER_COCOA
|
||||
|
||||
#import <Cocoa/Cocoa.h>
|
||||
#import <Metal/Metal.h>
|
||||
#import <QuartzCore/CAMetalLayer.h>
|
||||
@ -55,6 +57,8 @@ SDL_cocoametalview* Cocoa_Mtl_AddMetalView(SDL_Window* window);
|
||||
|
||||
void Cocoa_Mtl_GetDrawableSize(SDL_Window * window, int * w, int * h);
|
||||
|
||||
#endif /* SDL_VIDEO_VULKAN && SDL_VIDEO_DRIVER_COCOA */
|
||||
|
||||
#endif /* SDL_cocoametalview_h_ */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
|
@ -28,6 +28,8 @@
|
||||
|
||||
#import "SDL_cocoametalview.h"
|
||||
|
||||
#if SDL_VIDEO_VULKAN && SDL_VIDEO_DRIVER_COCOA
|
||||
|
||||
#include "SDL_assert.h"
|
||||
#include "SDL_loadso.h"
|
||||
#include <dlfcn.h>
|
||||
@ -116,5 +118,6 @@ Cocoa_Mtl_GetDrawableSize(SDL_Window * window, int * w, int * h)
|
||||
}
|
||||
}
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
#endif /* SDL_VIDEO_VULKAN && SDL_VIDEO_DRIVER_COCOA */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
|
Loading…
Reference in New Issue
Block a user