Removed two wrong documentation comments from gamecontroller source.

No replacement because correct documentation is already in SDL_gamecontroller.h.
This commit is contained in:
Philipp Wiesemann 2014-10-26 17:46:11 +01:00
parent 0a053ed66a
commit 90387dafb4

View File

@ -992,9 +992,6 @@ SDL_GameControllerGetAttached(SDL_GameController * gamecontroller)
} }
/*
* Get the number of multi-dimensional axis controls on a joystick
*/
const char * const char *
SDL_GameControllerName(SDL_GameController * gamecontroller) SDL_GameControllerName(SDL_GameController * gamecontroller)
{ {
@ -1066,9 +1063,6 @@ SDL_GameControllerButtonBind SDL_GameControllerGetBindForButton(SDL_GameControll
} }
/*
* Close a joystick previously opened with SDL_JoystickOpen()
*/
void void
SDL_GameControllerClose(SDL_GameController * gamecontroller) SDL_GameControllerClose(SDL_GameController * gamecontroller)
{ {