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Oops. Renderer already queues viewport change
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@ -380,9 +380,6 @@ VITA_GXM_SetTextureScaleMode(SDL_Renderer * renderer, SDL_Texture * texture, SDL
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static int
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VITA_GXM_SetRenderTarget(SDL_Renderer *renderer, SDL_Texture *texture)
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{
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VITA_GXM_RenderData *data = (VITA_GXM_RenderData *) renderer->driverdata;
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data->drawstate.viewport_dirty = SDL_TRUE;
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return 0;
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}
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