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wayland: Avoid redundant SetWindowBordered for libdecor
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@ -713,7 +713,19 @@ void Wayland_ShowWindow(_THIS, SDL_Window *window)
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* display, because we need to create the decorations before possibly hiding
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* display, because we need to create the decorations before possibly hiding
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* them immediately afterward.
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* them immediately afterward.
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*/
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*/
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Wayland_SetWindowBordered(_this, window, !(window->flags & SDL_WINDOW_BORDERLESS));
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#ifdef HAVE_LIBDECOR_H
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if (c->shell.libdecor) {
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/* ... but don't call it redundantly for libdecor, the decorator
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* may not interpret a redundant call nicely and cause weird stuff to happen
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*/
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if (window->flags & SDL_WINDOW_BORDERLESS) {
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Wayland_SetWindowBordered(_this, window, SDL_FALSE);
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}
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} else
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#endif
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{
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Wayland_SetWindowBordered(_this, window, !(window->flags & SDL_WINDOW_BORDERLESS));
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}
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/* We're finally done putting the window together, raise if possible */
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/* We're finally done putting the window together, raise if possible */
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if (c->activation_manager) {
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if (c->activation_manager) {
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