diff --git a/src/video/SDL_stretch.c b/src/video/SDL_stretch.c index 9c062ae7b..7db638eb5 100644 --- a/src/video/SDL_stretch.c +++ b/src/video/SDL_stretch.c @@ -850,7 +850,7 @@ SDL_LowerSoftStretchLinear(SDL_Surface *s, const SDL_Rect *srcrect, #endif if (ret == -1) { - scale_mat(src, src_w, src_h, src_pitch, dst, dst_w, dst_h, dst_pitch); + ret = scale_mat(src, src_w, src_h, src_pitch, dst, dst_w, dst_h, dst_pitch); } return ret; @@ -870,7 +870,7 @@ scale_mat_nearest_1(const Uint32 *src, int src_w, int src_h, int src_pitch, Uint32 *dst, int dst_w, int dst_h, int dst_pitch) { const int bpp = 1; - NEAREST___START + NEAREST___START for (i = 0; i < dst_h; i++) { BILINEAR___HEIGHT while (middle--) { @@ -891,7 +891,7 @@ scale_mat_nearest_2(const Uint32 *src, int src_w, int src_h, int src_pitch, Uint32 *dst, int dst_w, int dst_h, int dst_pitch) { const int bpp = 2; - NEAREST___START + NEAREST___START for (i = 0; i < dst_h; i++) { BILINEAR___HEIGHT while (middle--) { @@ -912,7 +912,7 @@ scale_mat_nearest_3(const Uint32 *src, int src_w, int src_h, int src_pitch, Uint32 *dst, int dst_w, int dst_h, int dst_pitch) { const int bpp = 3; - NEAREST___START + NEAREST___START for (i = 0; i < dst_h; i++) { BILINEAR___HEIGHT while (middle--) { @@ -935,7 +935,7 @@ scale_mat_nearest_4(const Uint32 *src, int src_w, int src_h, int src_pitch, Uint32 *dst, int dst_w, int dst_h, int dst_pitch) { int bpp = 4; - NEAREST___START + NEAREST___START for (i = 0; i < dst_h; i++) { BILINEAR___HEIGHT while (middle--) {