Removed duplicate SDL_AtomicGet()

This commit is contained in:
Per Nyblom 2021-05-25 09:59:45 +02:00 committed by Ryan C. Gordon
parent fed8465085
commit 86ee383fdd

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@ -601,7 +601,7 @@ inputCallback(void *inUserData, AudioQueueRef inAQ, AudioQueueBufferRef inBuffer
}
/* ignore unless we're active. */
if (!SDL_AtomicGet(&this->paused) && SDL_AtomicGet(&this->enabled) && !SDL_AtomicGet(&this->paused)) {
if (!SDL_AtomicGet(&this->paused) && SDL_AtomicGet(&this->enabled)) {
const Uint8 *ptr = (const Uint8 *) inBuffer->mAudioData;
UInt32 remaining = inBuffer->mAudioDataByteSize;
while (remaining > 0) {