mirror of
https://github.com/Relintai/sdl2_frt.git
synced 2024-12-20 22:16:49 +01:00
hints: Allow specifying audio device metadata.
This is only supported on PulseAudio. You can set a description when opening your audio device that will show up in pauvcontrol, which lets you set per-stream volume levels. Fixes Bugzilla #4801.
This commit is contained in:
parent
11fef299d1
commit
8601996fbc
@ -1306,6 +1306,48 @@ extern "C" {
|
|||||||
*/
|
*/
|
||||||
#define SDL_HINT_DISPLAY_USABLE_BOUNDS "SDL_DISPLAY_USABLE_BOUNDS"
|
#define SDL_HINT_DISPLAY_USABLE_BOUNDS "SDL_DISPLAY_USABLE_BOUNDS"
|
||||||
|
|
||||||
|
/**
|
||||||
|
* \brief Specify an application name for an audio device.
|
||||||
|
*
|
||||||
|
* Some audio backends (such as PulseAudio) allow you to describe your audio
|
||||||
|
* stream. Among other things, this description might show up in a system
|
||||||
|
* control panel that lets the user adjust the volume on specific audio
|
||||||
|
* streams instead of using one giant master volume slider.
|
||||||
|
*
|
||||||
|
* This hints lets you transmit that information to the OS. The contents of
|
||||||
|
* this hint are used while opening an audio device. You should use a string
|
||||||
|
* that describes your program ("My Game 2: The Revenge")
|
||||||
|
*
|
||||||
|
* Setting this to "" or leaving it unset will have SDL use a reasonable
|
||||||
|
* default: probably the application's name or "SDL Application" if SDL
|
||||||
|
* doesn't have any better information.
|
||||||
|
*
|
||||||
|
* On targets where this is not supported, this hint does nothing.
|
||||||
|
*/
|
||||||
|
#define SDL_HINT_AUDIO_DEVICE_APP_NAME "SDL_AUDIO_DEVICE_APP_NAME"
|
||||||
|
|
||||||
|
/**
|
||||||
|
* \brief Specify an application name for an audio device.
|
||||||
|
*
|
||||||
|
* Some audio backends (such as PulseAudio) allow you to describe your audio
|
||||||
|
* stream. Among other things, this description might show up in a system
|
||||||
|
* control panel that lets the user adjust the volume on specific audio
|
||||||
|
* streams instead of using one giant master volume slider.
|
||||||
|
*
|
||||||
|
* This hints lets you transmit that information to the OS. The contents of
|
||||||
|
* this hint are used while opening an audio device. You should use a string
|
||||||
|
* that describes your what your program is playing ("audio stream" is
|
||||||
|
* probably sufficient in many cases, but this could be useful for something
|
||||||
|
* like "team chat" if you have a headset playing VoIP audio separately).
|
||||||
|
*
|
||||||
|
* Setting this to "" or leaving it unset will have SDL use a reasonable
|
||||||
|
* default: "audio stream" or something similar.
|
||||||
|
*
|
||||||
|
* On targets where this is not supported, this hint does nothing.
|
||||||
|
*/
|
||||||
|
#define SDL_HINT_AUDIO_DEVICE_STREAM_NAME "SDL_AUDIO_DEVICE_STREAM_NAME"
|
||||||
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief An enumeration of hint priorities
|
* \brief An enumeration of hint priorities
|
||||||
*/
|
*/
|
||||||
|
@ -27,6 +27,7 @@
|
|||||||
*/
|
*/
|
||||||
#include "../../SDL_internal.h"
|
#include "../../SDL_internal.h"
|
||||||
#include "SDL_assert.h"
|
#include "SDL_assert.h"
|
||||||
|
#include "SDL_hints.h"
|
||||||
|
|
||||||
#if SDL_AUDIO_DRIVER_PULSEAUDIO
|
#if SDL_AUDIO_DRIVER_PULSEAUDIO
|
||||||
|
|
||||||
@ -237,16 +238,20 @@ squashVersion(const int major, const int minor, const int patch)
|
|||||||
static const char *
|
static const char *
|
||||||
getAppName(void)
|
getAppName(void)
|
||||||
{
|
{
|
||||||
|
const char *retval = SDL_GetHint(SDL_HINT_AUDIO_DEVICE_APP_NAME);
|
||||||
|
if (!retval || !*retval) {
|
||||||
const char *verstr = PULSEAUDIO_pa_get_library_version();
|
const char *verstr = PULSEAUDIO_pa_get_library_version();
|
||||||
|
retval = "SDL Application"; /* the "oh well" default. */
|
||||||
if (verstr != NULL) {
|
if (verstr != NULL) {
|
||||||
int maj, min, patch;
|
int maj, min, patch;
|
||||||
if (SDL_sscanf(verstr, "%d.%d.%d", &maj, &min, &patch) == 3) {
|
if (SDL_sscanf(verstr, "%d.%d.%d", &maj, &min, &patch) == 3) {
|
||||||
if (squashVersion(maj, min, patch) >= squashVersion(0, 9, 15)) {
|
if (squashVersion(maj, min, patch) >= squashVersion(0, 9, 15)) {
|
||||||
return NULL; /* 0.9.15+ handles NULL correctly. */
|
retval = NULL; /* 0.9.15+ handles NULL correctly. */
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
return "SDL Application"; /* oh well. */
|
}
|
||||||
|
return retval;
|
||||||
}
|
}
|
||||||
|
|
||||||
static void
|
static void
|
||||||
@ -513,6 +518,7 @@ PULSEAUDIO_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
|
|||||||
pa_buffer_attr paattr;
|
pa_buffer_attr paattr;
|
||||||
pa_channel_map pacmap;
|
pa_channel_map pacmap;
|
||||||
pa_stream_flags_t flags = 0;
|
pa_stream_flags_t flags = 0;
|
||||||
|
const char *name = NULL;
|
||||||
int state = 0;
|
int state = 0;
|
||||||
int rc = 0;
|
int rc = 0;
|
||||||
|
|
||||||
@ -615,9 +621,11 @@ PULSEAUDIO_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
|
|||||||
PULSEAUDIO_pa_channel_map_init_auto(&pacmap, this->spec.channels,
|
PULSEAUDIO_pa_channel_map_init_auto(&pacmap, this->spec.channels,
|
||||||
PA_CHANNEL_MAP_WAVEEX);
|
PA_CHANNEL_MAP_WAVEEX);
|
||||||
|
|
||||||
|
name = SDL_GetHint(SDL_HINT_AUDIO_DEVICE_STREAM_NAME);
|
||||||
|
|
||||||
h->stream = PULSEAUDIO_pa_stream_new(
|
h->stream = PULSEAUDIO_pa_stream_new(
|
||||||
h->context,
|
h->context,
|
||||||
"Simple DirectMedia Layer", /* stream description */
|
(name && *name) ? name : "Audio Stream", /* stream description */
|
||||||
&paspec, /* sample format spec */
|
&paspec, /* sample format spec */
|
||||||
&pacmap /* channel map */
|
&pacmap /* channel map */
|
||||||
);
|
);
|
||||||
|
Loading…
Reference in New Issue
Block a user