Fall back to polling normally if not operating the win32 message loop

In this condition, we cannot safely wait/wake on events.
This commit is contained in:
Cameron Gutman 2021-06-05 11:46:47 -05:00 committed by Sam Lantinga
parent e13d5df00b
commit 85b51e6c92
2 changed files with 13 additions and 3 deletions

View File

@ -817,7 +817,7 @@ SDL_WaitEventTimeout_Device(_THIS, SDL_Window *wakeup_window, SDL_Event * event,
_this->wakeup_window = NULL;
if (status <= 0) {
/* There is either an error or the timeout is elapsed: return */
return 0;
return status;
}
/* An event was found and pumped into the SDL events queue. Continue the loop
to let SDL_PeepEvents pick it up .*/
@ -880,7 +880,13 @@ SDL_WaitEventTimeout(SDL_Event * event, int timeout)
}
if (!need_polling && _this && _this->WaitEventTimeout && _this->SendWakeupEvent) {
return SDL_WaitEventTimeout_Device(_this, wakeup_window, event, timeout);
int status = SDL_WaitEventTimeout_Device(_this, wakeup_window, event, timeout);
/* There may be implementation-defined conditions where the backend cannot
reliably wait for the next event. If that happens, fall back to polling */
if (status >= 0) {
return status;
}
}
for (;;) {

View File

@ -1303,9 +1303,13 @@ WIN_WaitEventTimeout(_THIS, int timeout)
TranslateMessage(&msg);
DispatchMessage(&msg);
return 1;
}
}
} else {
return 0;
}
} else {
/* Fail the wait so the caller falls back to polling */
return -1;
}
}
void