Fixed Bug 3215 - Win32: 'fullscreen' app doesn't always extend to top of screen

This commit is contained in:
David Ludwig 2015-12-30 12:44:13 -05:00
parent 9d789ebe0d
commit 854cf7ac40
3 changed files with 24 additions and 0 deletions

View File

@ -419,11 +419,15 @@ WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
SDL_ToggleModState(KMOD_CAPS, (GetKeyState(VK_CAPITAL) & 0x0001) != 0); SDL_ToggleModState(KMOD_CAPS, (GetKeyState(VK_CAPITAL) & 0x0001) != 0);
SDL_ToggleModState(KMOD_NUM, (GetKeyState(VK_NUMLOCK) & 0x0001) != 0); SDL_ToggleModState(KMOD_NUM, (GetKeyState(VK_NUMLOCK) & 0x0001) != 0);
} else { } else {
data->in_window_deactivation = SDL_TRUE;
if (SDL_GetKeyboardFocus() == data->window) { if (SDL_GetKeyboardFocus() == data->window) {
SDL_SetKeyboardFocus(NULL); SDL_SetKeyboardFocus(NULL);
} }
ClipCursor(NULL); ClipCursor(NULL);
data->in_window_deactivation = SDL_FALSE;
} }
} }
returnCode = 0; returnCode = 0;

View File

@ -559,7 +559,25 @@ WIN_SetWindowFullscreen(_THIS, SDL_Window * window, SDL_VideoDisplay * display,
y = bounds.y; y = bounds.y;
w = bounds.w; w = bounds.w;
h = bounds.h; h = bounds.h;
/* Unset the maximized flag. This fixes
https://bugzilla.libsdl.org/show_bug.cgi?id=3215
*/
if (style & WS_MAXIMIZE) {
data->windowed_mode_was_maximized = SDL_TRUE;
style &= ~WS_MAXIMIZE;
}
} else { } else {
/* Restore window-maximization state, as applicable.
Special care is taken to *not* do this if and when we're
alt-tab'ing away (to some other window; as indicated by
in_window_deactivation), otherwise
https://bugzilla.libsdl.org/show_bug.cgi?id=3215 can reproduce!
*/
if (data->windowed_mode_was_maximized && !data->in_window_deactivation) {
style |= WS_MAXIMIZE;
data->windowed_mode_was_maximized = SDL_FALSE;
}
rect.left = 0; rect.left = 0;
rect.top = 0; rect.top = 0;
rect.right = window->windowed.w; rect.right = window->windowed.w;

View File

@ -42,6 +42,8 @@ typedef struct
SDL_bool in_border_change; SDL_bool in_border_change;
SDL_bool in_title_click; SDL_bool in_title_click;
SDL_bool focus_click_pending; SDL_bool focus_click_pending;
SDL_bool windowed_mode_was_maximized;
SDL_bool in_window_deactivation;
struct SDL_VideoData *videodata; struct SDL_VideoData *videodata;
#if SDL_VIDEO_OPENGL_EGL #if SDL_VIDEO_OPENGL_EGL
EGLSurface egl_surface; EGLSurface egl_surface;