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https://github.com/Relintai/sdl2_frt.git
synced 2024-12-16 11:06:49 +01:00
hidapi: Use GameCube adapter controller port for player index
The Nintendo USB GameCube adapter has four controller ports. Return the port number as 0 to 3 from SDL_JoystickGetPlayerIndex() and SDL_JoystickGetDevicePlayerIndex().
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@ -267,6 +267,22 @@ HIDAPI_DriverGameCube_NumJoysticks(SDL_HIDAPI_DriverData *context)
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return joysticks;
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}
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static int
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HIDAPI_DriverGameCube_PlayerIndexForIndex(SDL_HIDAPI_DriverData *context, int index)
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{
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SDL_DriverGameCube_Context *ctx = (SDL_DriverGameCube_Context *)context->context;
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Uint8 i;
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for (i = 0; i < 4; i += 1) {
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if (ctx->joysticks[i] != -1) {
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if (index == 0) {
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return i;
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}
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index -= 1;
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}
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}
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return -1; /* Should never get here! */
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}
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static SDL_JoystickID
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HIDAPI_DriverGameCube_InstanceIDForIndex(SDL_HIDAPI_DriverData *context, int index)
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{
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@ -294,6 +310,7 @@ HIDAPI_DriverGameCube_OpenJoystick(SDL_HIDAPI_DriverData *context, SDL_Joystick
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joystick->nbuttons = 12;
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joystick->naxes = 6;
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joystick->epowerlevel = SDL_JOYSTICK_POWER_WIRED;
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joystick->player_index = i;
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return SDL_TRUE;
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}
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}
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@ -334,6 +351,7 @@ SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverGameCube =
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HIDAPI_DriverGameCube_QuitDriver,
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HIDAPI_DriverGameCube_UpdateDriver,
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HIDAPI_DriverGameCube_NumJoysticks,
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HIDAPI_DriverGameCube_PlayerIndexForIndex,
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HIDAPI_DriverGameCube_InstanceIDForIndex,
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HIDAPI_DriverGameCube_OpenJoystick,
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HIDAPI_DriverGameCube_Rumble
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@ -338,6 +338,12 @@ HIDAPI_DriverPS4_NumJoysticks(SDL_HIDAPI_DriverData *context)
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return 1;
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}
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static int
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HIDAPI_DriverPS4_PlayerIndexForIndex(SDL_HIDAPI_DriverData *context, int index)
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{
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return -1;
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}
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static SDL_JoystickID
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HIDAPI_DriverPS4_InstanceIDForIndex(SDL_HIDAPI_DriverData *context, int index)
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{
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@ -592,6 +598,7 @@ SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverPS4 =
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HIDAPI_DriverPS4_QuitDriver,
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HIDAPI_DriverPS4_UpdateDriver,
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HIDAPI_DriverPS4_NumJoysticks,
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HIDAPI_DriverPS4_PlayerIndexForIndex,
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HIDAPI_DriverPS4_InstanceIDForIndex,
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HIDAPI_DriverPS4_OpenJoystick,
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HIDAPI_DriverPS4_Rumble
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@ -914,6 +914,12 @@ HIDAPI_DriverSwitch_NumJoysticks(SDL_HIDAPI_DriverData *context)
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return 1;
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}
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static int
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HIDAPI_DriverSwitch_PlayerIndexForIndex(SDL_HIDAPI_DriverData *context, int index)
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{
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return -1;
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}
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static SDL_JoystickID
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HIDAPI_DriverSwitch_InstanceIDForIndex(SDL_HIDAPI_DriverData *context, int index)
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{
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@ -931,6 +937,7 @@ SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverSwitch =
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HIDAPI_DriverSwitch_QuitDriver,
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HIDAPI_DriverSwitch_UpdateDriver,
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HIDAPI_DriverSwitch_NumJoysticks,
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HIDAPI_DriverSwitch_PlayerIndexForIndex,
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HIDAPI_DriverSwitch_InstanceIDForIndex,
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HIDAPI_DriverSwitch_OpenJoystick,
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HIDAPI_DriverSwitch_Rumble
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@ -330,6 +330,12 @@ HIDAPI_DriverXbox360_NumJoysticks(SDL_HIDAPI_DriverData *context)
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return 1;
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}
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static int
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HIDAPI_DriverXbox360_PlayerIndexForIndex(SDL_HIDAPI_DriverData *context, int index)
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{
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return -1;
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}
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static SDL_JoystickID
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HIDAPI_DriverXbox360_InstanceIDForIndex(SDL_HIDAPI_DriverData *context, int index)
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{
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@ -813,6 +819,7 @@ SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverXbox360 =
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HIDAPI_DriverXbox360_QuitDriver,
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HIDAPI_DriverXbox360_UpdateDriver,
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HIDAPI_DriverXbox360_NumJoysticks,
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HIDAPI_DriverXbox360_PlayerIndexForIndex,
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HIDAPI_DriverXbox360_InstanceIDForIndex,
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HIDAPI_DriverXbox360_OpenJoystick,
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HIDAPI_DriverXbox360_Rumble
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@ -207,6 +207,12 @@ HIDAPI_DriverXboxOne_NumJoysticks(SDL_HIDAPI_DriverData *context)
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return 1;
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}
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static int
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HIDAPI_DriverXboxOne_PlayerIndexForIndex(SDL_HIDAPI_DriverData *context, int index)
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{
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return -1;
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}
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static SDL_JoystickID
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HIDAPI_DriverXboxOne_InstanceIDForIndex(SDL_HIDAPI_DriverData *context, int index)
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{
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@ -350,6 +356,7 @@ SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverXboxOne =
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HIDAPI_DriverXboxOne_QuitDriver,
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HIDAPI_DriverXboxOne_UpdateDriver,
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HIDAPI_DriverXboxOne_NumJoysticks,
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HIDAPI_DriverXboxOne_PlayerIndexForIndex,
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HIDAPI_DriverXboxOne_InstanceIDForIndex,
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HIDAPI_DriverXboxOne_OpenJoystick,
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HIDAPI_DriverXboxOne_Rumble
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@ -948,7 +948,19 @@ HIDAPI_JoystickGetDeviceName(int device_index)
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static int
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HIDAPI_JoystickGetDevicePlayerIndex(int device_index)
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{
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return -1;
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SDL_HIDAPI_Device *device = SDL_HIDAPI_devices;
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int joysticks;
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while (device) {
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if (device->driver) {
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joysticks = device->driver->NumJoysticks(&device->devdata);
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if (device_index < joysticks) {
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break;
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}
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device_index -= joysticks;
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}
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device = device->next;
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}
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return device->driver->PlayerIndexForIndex(&device->devdata, device_index);
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}
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static SDL_JoystickGUID
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@ -65,6 +65,8 @@ typedef struct _SDL_HIDAPI_DeviceDriver
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SDL_bool (*UpdateDriver)(SDL_HIDAPI_DriverData *context,
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int *num_joysticks);
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int (*NumJoysticks)(SDL_HIDAPI_DriverData *context);
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int (*PlayerIndexForIndex)(SDL_HIDAPI_DriverData *context,
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int index);
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SDL_JoystickID (*InstanceIDForIndex)(SDL_HIDAPI_DriverData *context,
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int index);
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SDL_bool (*OpenJoystick)(SDL_HIDAPI_DriverData *context,
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