diff --git a/src/joystick/windows/SDL_dinputjoystick.c b/src/joystick/windows/SDL_dinputjoystick.c index d1307710a..578a63604 100644 --- a/src/joystick/windows/SDL_dinputjoystick.c +++ b/src/joystick/windows/SDL_dinputjoystick.c @@ -244,7 +244,7 @@ static const IID CLSID_WbemLocator = { 0x4590f811, 0x1d3a, 0x11d0,{ 0x89, 0x1f, static const IID IID_IWbemLocator = { 0xdc12a687, 0x737f, 0x11cf,{ 0x88, 0x4d, 0x00, 0xaa, 0x00, 0x4b, 0x2e, 0x24 } }; static SDL_bool -WIN_IsXInputDevice(LPTSTR *name, const GUID* pGuidProductFromDirectInput) +WIN_IsXInputDevice(const WCHAR *name, const GUID* pGuidProductFromDirectInput) { IWbemLocator* pIWbemLocator = NULL; IEnumWbemClassObject* pEnumDevices = NULL; @@ -263,7 +263,7 @@ WIN_IsXInputDevice(LPTSTR *name, const GUID* pGuidProductFromDirectInput) return SDL_FALSE; } - if (SDL_wcsstr(name, " XINPUT ") != NULL) { + if (SDL_wcsstr(name, L" XINPUT ") != NULL) { /* This is a duplicate interface for a controller that will show up with XInput, e.g. Xbox One Elite Series 2 in Bluetooth mode. */ @@ -374,7 +374,7 @@ LCleanup: #endif /* 0 */ static SDL_bool -SDL_IsXInputDevice(LPTSTR *name, const GUID* pGuidProductFromDirectInput) +SDL_IsXInputDevice(const WCHAR *name, const GUID* pGuidProductFromDirectInput) { UINT i; @@ -382,7 +382,7 @@ SDL_IsXInputDevice(LPTSTR *name, const GUID* pGuidProductFromDirectInput) return SDL_FALSE; } - if (SDL_wcsstr(name, " XINPUT ") != NULL) { + if (SDL_wcsstr(name, L" XINPUT ") != NULL) { /* This is a duplicate interface for a controller that will show up with XInput, e.g. Xbox One Elite Series 2 in Bluetooth mode. */ diff --git a/src/joystick/windows/SDL_xinputjoystick.c b/src/joystick/windows/SDL_xinputjoystick.c index 1df7c2562..85ebb5c5b 100644 --- a/src/joystick/windows/SDL_xinputjoystick.c +++ b/src/joystick/windows/SDL_xinputjoystick.c @@ -220,7 +220,6 @@ AddXInputDevice(Uint8 userid, BYTE SubType, JoyStick_DeviceData **pContext) Uint16 vendor = 0; Uint16 product = 0; Uint16 version = 0; - const char *name; JoyStick_DeviceData *pPrevJoystick = NULL; JoyStick_DeviceData *pNewJoystick = *pContext;