diff --git a/include/SDL_system.h b/include/SDL_system.h index 68ff8990a..5c3193739 100644 --- a/include/SDL_system.h +++ b/include/SDL_system.h @@ -29,11 +29,9 @@ #define _SDL_system_h #include "SDL_stdinc.h" - -#if defined(__IPHONEOS__) && __IPHONEOS__ -#include "SDL_video.h" #include "SDL_keyboard.h" -#endif +#include "SDL_render.h" +#include "SDL_video.h" #include "begin_code.h" /* Set up for C function definitions, even when using C++ */ @@ -51,6 +49,10 @@ extern "C" { */ extern DECLSPEC int SDLCALL SDL_Direct3D9GetAdapterIndex( int displayIndex ); +/* Returns the D3D device associated with a renderer, or NULL if it's not a D3D renderer. */ +typedef struct IDirect3DDevice9 IDirect3DDevice9; +extern DECLSPEC IDirect3DDevice9* SDLCALL SDL_RenderGetD3DDevice(SDL_Renderer * renderer); + #endif /* __WIN32__ */ diff --git a/src/render/direct3d/SDL_render_d3d.c b/src/render/direct3d/SDL_render_d3d.c index 73a2c82ce..2ac597493 100644 --- a/src/render/direct3d/SDL_render_d3d.c +++ b/src/render/direct3d/SDL_render_d3d.c @@ -1875,6 +1875,19 @@ D3D_DestroyRenderer(SDL_Renderer * renderer) SDL_free(renderer); } +IDirect3DDevice9 * +SDL_RenderGetD3DDevice(SDL_Renderer * renderer) +{ + D3D_RenderData *data = (D3D_RenderData *) renderer->driverdata; + + // Make sure that this is a D3D renderer + if (renderer->DestroyRenderer != D3D_DestroyRenderer) { + SDL_SetError("Renderer is not a D3D renderer"); + return NULL; + } + return data->device; +} + #endif /* SDL_VIDEO_RENDER_D3D && !SDL_RENDER_DISABLED */ /* vi: set ts=4 sw=4 expandtab: */