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Added documentation for the game controller axis values
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@ -247,6 +247,12 @@ extern DECLSPEC void SDLCALL SDL_GameControllerUpdate(void);
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/**
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* The list of axes available from a controller
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*
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* Thumbstick axis values range from SDL_JOYSTICK_AXIS_MIN to SDL_JOYSTICK_AXIS_MAX,
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* and are centered within ~8000 of zero, though advanced UI will allow users to set
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* or autodetect the dead zone, which varies between controllers.
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*
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* Trigger axis values range from 0 to SDL_JOYSTICK_AXIS_MAX.
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*/
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typedef enum
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{
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