WinRT: build fix when using recent versions of the Windows 10 SDK

This commit is contained in:
David Ludwig 2017-09-11 18:20:56 -04:00
parent e98fc8972d
commit 78b83d3a6d

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@ -827,7 +827,7 @@ static void WINRT_OnBackButtonPressed(BackButtonEventArgs ^ args)
}
}
#if NTDDI_VERSION == NTDDI_WIN10
#if NTDDI_VERSION >= NTDDI_WIN10
void SDL_WinRTApp::OnBackButtonPressed(Platform::Object^ sender, Windows::UI::Core::BackRequestedEventArgs^ args)
{