From 782f1685ffc3b191bcb96648fff362f8153f694b Mon Sep 17 00:00:00 2001 From: "Ryan C. Gordon" Date: Sat, 17 Nov 2018 14:37:51 -0500 Subject: [PATCH] Fixed a few compiler warnings. --- src/render/opengles2/SDL_render_gles2.c | 4 ++-- src/render/software/SDL_render_sw.c | 6 +++--- 2 files changed, 5 insertions(+), 5 deletions(-) diff --git a/src/render/opengles2/SDL_render_gles2.c b/src/render/opengles2/SDL_render_gles2.c index ce3c8e938..5005ce7e3 100644 --- a/src/render/opengles2/SDL_render_gles2.c +++ b/src/render/opengles2/SDL_render_gles2.c @@ -173,7 +173,7 @@ typedef struct GLES2_RenderData Uint8 clear_r, clear_g, clear_b, clear_a; GLuint vertex_buffers[8]; - GLsizeiptr vertex_buffer_size[8]; + size_t vertex_buffer_size[8]; int current_vertex_buffer; GLES2_DrawStateCache drawstate; } GLES2_RenderData; @@ -1286,7 +1286,7 @@ GLES2_RunCommandQueue(SDL_Renderer * renderer, SDL_RenderCommand *cmd, void *ver case SDL_RENDERCMD_DRAW_POINTS: { if (SetDrawState(data, cmd, GLES2_IMAGESOURCE_SOLID) == 0) { - data->glDrawArrays(GL_POINTS, 0, cmd->data.draw.count); + data->glDrawArrays(GL_POINTS, 0, (GLsizei) cmd->data.draw.count); } break; } diff --git a/src/render/software/SDL_render_sw.c b/src/render/software/SDL_render_sw.c index 1afc05b80..b90745669 100644 --- a/src/render/software/SDL_render_sw.c +++ b/src/render/software/SDL_render_sw.c @@ -627,7 +627,7 @@ SW_RunCommandQueue(SDL_Renderer * renderer, SDL_RenderCommand *cmd, void *vertic const Uint8 g = cmd->data.draw.g; const Uint8 b = cmd->data.draw.b; const Uint8 a = cmd->data.draw.a; - const size_t count = cmd->data.draw.count; + const int count = (int) cmd->data.draw.count; const SDL_Point *verts = (SDL_Point *) (((Uint8 *) vertices) + cmd->data.draw.first); const SDL_BlendMode blend = cmd->data.draw.blend; if (blend == SDL_BLENDMODE_NONE) { @@ -643,7 +643,7 @@ SW_RunCommandQueue(SDL_Renderer * renderer, SDL_RenderCommand *cmd, void *vertic const Uint8 g = cmd->data.draw.g; const Uint8 b = cmd->data.draw.b; const Uint8 a = cmd->data.draw.a; - const size_t count = cmd->data.draw.count; + const int count = (int) cmd->data.draw.count; const SDL_Point *verts = (SDL_Point *) (((Uint8 *) vertices) + cmd->data.draw.first); const SDL_BlendMode blend = cmd->data.draw.blend; if (blend == SDL_BLENDMODE_NONE) { @@ -659,7 +659,7 @@ SW_RunCommandQueue(SDL_Renderer * renderer, SDL_RenderCommand *cmd, void *vertic const Uint8 g = cmd->data.draw.g; const Uint8 b = cmd->data.draw.b; const Uint8 a = cmd->data.draw.a; - const size_t count = cmd->data.draw.count; + const int count = (int) cmd->data.draw.count; const SDL_Rect *verts = (SDL_Rect *) (((Uint8 *) vertices) + cmd->data.draw.first); const SDL_BlendMode blend = cmd->data.draw.blend; if (blend == SDL_BLENDMODE_NONE) {