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iOS: Only mark interrupted audio devices as non-interrupted if AudioQueueStart is successful.
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@ -285,9 +285,9 @@ static void interruption_begin(_THIS)
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static void interruption_end(_THIS)
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{
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if (this != NULL && this->hidden != NULL && this->hidden->audioQueue != NULL
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&& this->hidden->interrupted) {
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&& this->hidden->interrupted
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&& AudioQueueStart(this->hidden->audioQueue, NULL) == AVAudioSessionErrorCodeNone) {
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this->hidden->interrupted = SDL_FALSE;
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AudioQueueStart(this->hidden->audioQueue, NULL);
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}
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}
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