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https://github.com/Relintai/sdl2_frt.git
synced 2024-12-25 09:17:12 +01:00
SDL Renderer: specify the correct flag when recreating the window
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parent
035f8f2391
commit
754286c61c
@ -1640,7 +1640,7 @@ METAL_CreateRenderer(SDL_Window * window, Uint32 flags)
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window_flags = SDL_GetWindowFlags(window);
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window_flags = SDL_GetWindowFlags(window);
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if (!(window_flags & SDL_WINDOW_METAL)) {
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if (!(window_flags & SDL_WINDOW_METAL)) {
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changed_window = SDL_TRUE;
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changed_window = SDL_TRUE;
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if (SDL_RecreateWindow(window, (window_flags & ~SDL_WINDOW_OPENGL) | SDL_WINDOW_METAL) < 0) {
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if (SDL_RecreateWindow(window, (window_flags & ~(SDL_WINDOW_VULKAN | SDL_WINDOW_OPENGL)) | SDL_WINDOW_METAL) < 0) {
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return NULL;
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return NULL;
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}
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}
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}
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}
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@ -1545,7 +1545,7 @@ GL_UnbindTexture (SDL_Renderer * renderer, SDL_Texture *texture)
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}
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}
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SDL_Renderer *
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static SDL_Renderer *
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GL_CreateRenderer(SDL_Window * window, Uint32 flags)
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GL_CreateRenderer(SDL_Window * window, Uint32 flags)
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{
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{
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SDL_Renderer *renderer;
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SDL_Renderer *renderer;
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@ -1568,7 +1568,7 @@ GL_CreateRenderer(SDL_Window * window, Uint32 flags)
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SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, RENDERER_CONTEXT_MAJOR);
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SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, RENDERER_CONTEXT_MAJOR);
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SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, RENDERER_CONTEXT_MINOR);
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SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, RENDERER_CONTEXT_MINOR);
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if (SDL_RecreateWindow(window, window_flags | SDL_WINDOW_OPENGL) < 0) {
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if (SDL_RecreateWindow(window, (window_flags & ~(SDL_WINDOW_VULKAN | SDL_WINDOW_METAL)) | SDL_WINDOW_OPENGL) < 0) {
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goto error;
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goto error;
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}
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}
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}
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}
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@ -1165,7 +1165,7 @@ GLES_CreateRenderer(SDL_Window * window, Uint32 flags)
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SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, RENDERER_CONTEXT_MAJOR);
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SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, RENDERER_CONTEXT_MAJOR);
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SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, RENDERER_CONTEXT_MINOR);
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SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, RENDERER_CONTEXT_MINOR);
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if (SDL_RecreateWindow(window, window_flags | SDL_WINDOW_OPENGL) < 0) {
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if (SDL_RecreateWindow(window, (window_flags & ~(SDL_WINDOW_VULKAN | SDL_WINDOW_METAL)) | SDL_WINDOW_OPENGL) < 0) {
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goto error;
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goto error;
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}
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}
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}
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}
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@ -2012,7 +2012,7 @@ GLES2_CreateRenderer(SDL_Window *window, Uint32 flags)
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SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, RENDERER_CONTEXT_MAJOR);
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SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, RENDERER_CONTEXT_MAJOR);
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SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, RENDERER_CONTEXT_MINOR);
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SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, RENDERER_CONTEXT_MINOR);
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if (SDL_RecreateWindow(window, window_flags | SDL_WINDOW_OPENGL) < 0) {
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if (SDL_RecreateWindow(window, (window_flags & ~(SDL_WINDOW_VULKAN | SDL_WINDOW_METAL)) | SDL_WINDOW_OPENGL) < 0) {
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goto error;
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goto error;
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}
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}
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}
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}
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