Implemented SDL_GameControllerSetLED() for iOS/tvOS

This commit is contained in:
Sam Lantinga 2020-11-06 16:53:13 -08:00
parent faeac6e86c
commit 749062e72b

View File

@ -78,6 +78,7 @@ static id disconnectObserver = nil;
#if (__IPHONE_OS_VERSION_MAX_ALLOWED >= 140000) || (__APPLETV_OS_VERSION_MAX_ALLOWED >= 140000) || (__MAC_OS_VERSION_MAX_ALLOWED > 1500000)
#define ENABLE_MFI_BATTERY
#define ENABLE_MFI_RUMBLE
#define ENABLE_MFI_LIGHT
#define ENABLE_PHYSICAL_INPUT_PROFILE
#endif
@ -1085,12 +1086,39 @@ IOS_JoystickRumble(SDL_Joystick * joystick, Uint16 low_frequency_rumble, Uint16
static SDL_bool
IOS_JoystickHasLED(SDL_Joystick * joystick)
{
#ifdef ENABLE_MFI_LIGHT
@autoreleasepool {
if (@available(iOS 14.0, tvOS 14.0, *)) {
GCController *controller = joystick->hwdata->controller;
GCDeviceLight *light = controller.light;
if (light) {
return SDL_TRUE;
}
}
}
#endif /* ENABLE_MFI_LIGHT */
return SDL_FALSE;
}
static int
IOS_JoystickSetLED(SDL_Joystick * joystick, Uint8 red, Uint8 green, Uint8 blue)
{
#ifdef ENABLE_MFI_LIGHT
@autoreleasepool {
if (@available(iOS 14.0, tvOS 14.0, *)) {
GCController *controller = joystick->hwdata->controller;
GCDeviceLight *light = controller.light;
if (light) {
light.color = [[GCColor alloc] initWithRed:(float)red / 255.0f
green:(float)green / 255.0f
blue:(float)blue / 255.0f];
return 0;
}
}
}
#endif /* ENABLE_MFI_LIGHT */
return SDL_Unsupported();
}