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Fixed names in implementation for PSP.
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@ -24,7 +24,7 @@
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#include "../SDL_sysaudio.h"
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/* Hidden "this" pointer for the video functions */
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/* Hidden "this" pointer for the audio functions */
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#define _THIS SDL_AudioDevice *this
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#define NUM_BUFFERS 2
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@ -66,7 +66,7 @@ PSP_Create()
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SDL_GLDriverData *gldata;
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int status;
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/* Check if pandora could be initialized */
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/* Check if PSP could be initialized */
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status = PSP_Available();
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if (status == 0) {
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/* PSP could not be used */
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@ -80,7 +80,7 @@ PSP_Create()
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return NULL;
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}
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/* Initialize internal Pandora specific data */
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/* Initialize internal PSP specific data */
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phdata = (SDL_VideoData *) SDL_calloc(1, sizeof(SDL_VideoData));
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if (phdata == NULL) {
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SDL_OutOfMemory();
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@ -19,8 +19,8 @@
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3. This notice may not be removed or altered from any source distribution.
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*/
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#ifndef __SDL_PANDORA_H__
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#define __SDL_PANDORA_H__
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#ifndef _SDL_pspvideo_h
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#define _SDL_pspvideo_h
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#include <GLES/egl.h>
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@ -97,6 +97,6 @@ void PSP_ShowScreenKeyboard(_THIS, SDL_Window *window);
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void PSP_HideScreenKeyboard(_THIS, SDL_Window *window);
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SDL_bool PSP_IsScreenKeyboardShown(_THIS, SDL_Window *window);
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#endif /* __SDL_PANDORA_H__ */
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#endif /* _SDL_pspvideo_h */
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/* vi: set ts=4 sw=4 expandtab: */
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