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fix indentation (bug 5313)
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@ -981,6 +981,7 @@ SDL_PrivateLowerBlitScaled(SDL_Surface * src, SDL_Rect * srcrect,
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tmp1 = SDL_CreateRGBSurfaceWithFormat(flags, src->w, src->h, 0, fmt);
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SDL_LowerBlit(src, srcrect, tmp1, &tmprect);
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srcrect2.x = 0;
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srcrect2.y = 0;
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SDL_SetSurfaceColorMod(tmp1, r, g, b);
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