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https://github.com/Relintai/sdl2_frt.git
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windows: Try to unify all the GUID comparison code into a core helper function.
There are likely several more I missed.
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e5fc93baca
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@ -158,7 +158,7 @@ WIN_LookupAudioDeviceName(const WCHAR *name, const GUID *guid)
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DWORD len = 0;
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char *retval = NULL;
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if (SDL_memcmp(guid, &nullguid, sizeof (*guid)) == 0) {
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if (WIN_IsEqualGUID(guid, &nullguid)) {
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return WIN_StringToUTF8(name); /* No GUID, go with what we've got. */
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}
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@ -202,6 +202,18 @@ WIN_LookupAudioDeviceName(const WCHAR *name, const GUID *guid)
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#endif /* if __WINRT__ / else */
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}
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BOOL
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WIN_IsEqualGUID(const GUID * a, const GUID * b)
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{
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return (SDL_memcmp(a, b, sizeof (*a)) == 0);
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}
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BOOL
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WIN_IsEqualIID(REFIID a, REFIID b)
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{
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return (SDL_memcmp(a, b, sizeof (*a)) == 0);
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}
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#endif /* __WIN32__ || __WINRT__ */
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/* vi: set ts=4 sw=4 expandtab: */
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@ -62,6 +62,10 @@ extern BOOL WIN_IsWindowsVistaOrGreater(void);
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/* You need to SDL_free() the result of this call. */
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extern char *WIN_LookupAudioDeviceName(const WCHAR *name, const GUID *guid);
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/* Checks to see if two GUID are the same. */
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extern BOOL WIN_IsEqualGUID(const GUID * a, const GUID * b);
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extern BOOL WIN_IsEqualIID(REFIID a, REFIID b);
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#endif /* _INCLUDED_WINDOWS_H */
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/* vi: set ts=4 sw=4 expandtab: */
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@ -58,15 +58,6 @@ DI_SetError(const char *str, HRESULT err)
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return SDL_SetError("Haptic error %s", str);
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}
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/*
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* Checks to see if two GUID are the same.
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*/
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static int
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DI_GUIDIsSame(const GUID * a, const GUID * b)
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{
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return (SDL_memcmp(a, b, sizeof (GUID)) == 0);
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}
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/*
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* Callback to find the haptic devices.
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*/
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@ -219,17 +210,17 @@ DI_DeviceObjectCallback(LPCDIDEVICEOBJECTINSTANCE dev, LPVOID pvRef)
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if ((dev->dwType & DIDFT_AXIS) && (dev->dwFlags & DIDOI_FFACTUATOR)) {
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const GUID *guid = &dev->guidType;
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DWORD offset = 0;
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if (DI_GUIDIsSame(guid, &GUID_XAxis)) {
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if (WIN_IsEqualGUID(guid, &GUID_XAxis)) {
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offset = DIJOFS_X;
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} else if (DI_GUIDIsSame(guid, &GUID_YAxis)) {
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} else if (WIN_IsEqualGUID(guid, &GUID_YAxis)) {
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offset = DIJOFS_Y;
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} else if (DI_GUIDIsSame(guid, &GUID_ZAxis)) {
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} else if (WIN_IsEqualGUID(guid, &GUID_ZAxis)) {
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offset = DIJOFS_Z;
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} else if (DI_GUIDIsSame(guid, &GUID_RxAxis)) {
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} else if (WIN_IsEqualGUID(guid, &GUID_RxAxis)) {
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offset = DIJOFS_RX;
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} else if (DI_GUIDIsSame(guid, &GUID_RyAxis)) {
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} else if (WIN_IsEqualGUID(guid, &GUID_RyAxis)) {
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offset = DIJOFS_RY;
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} else if (DI_GUIDIsSame(guid, &GUID_RzAxis)) {
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} else if (WIN_IsEqualGUID(guid, &GUID_RzAxis)) {
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offset = DIJOFS_RZ;
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} else {
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return DIENUM_CONTINUE; /* can't use this, go on. */
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@ -251,7 +242,7 @@ DI_DeviceObjectCallback(LPCDIDEVICEOBJECTINSTANCE dev, LPVOID pvRef)
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* Callback to get all supported effects.
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*/
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#define EFFECT_TEST(e,s) \
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if (DI_GUIDIsSame(&pei->guid, &(e))) \
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if (WIN_IsEqualGUID(&pei->guid, &(e))) \
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haptic->supported |= (s)
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static BOOL CALLBACK
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DI_EffectCallback(LPCDIEFFECTINFO pei, LPVOID pv)
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@ -481,7 +472,7 @@ SDL_DINPUT_JoystickSameHaptic(SDL_Haptic * haptic, SDL_Joystick * joystick)
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return 0;
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}
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return DI_GUIDIsSame(&hap_instance.guidInstance, &joy_instance.guidInstance);
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return WIN_IsEqualGUID(&hap_instance.guidInstance, &joy_instance.guidInstance);
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}
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int
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@ -500,7 +491,7 @@ SDL_DINPUT_HapticOpenFromJoystick(SDL_Haptic * haptic, SDL_Joystick * joystick)
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/* Since it comes from a joystick we have to try to match it with a haptic device on our haptic list. */
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for (item = SDL_hapticlist; item != NULL; item = item->next) {
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if (!item->bXInputHaptic && DI_GUIDIsSame(&item->instance.guidInstance, &joy_instance.guidInstance)) {
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if (!item->bXInputHaptic && WIN_IsEqualGUID(&item->instance.guidInstance, &joy_instance.guidInstance)) {
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haptic->index = index;
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return SDL_DINPUT_HapticOpenFromDevice(haptic, joystick->hwdata->InputDevice, SDL_TRUE);
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}
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@ -331,9 +331,6 @@ static DWORD IME_GetId(SDL_VideoData *videodata, UINT uIndex);
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static void IME_SendEditingEvent(SDL_VideoData *videodata);
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static void IME_DestroyTextures(SDL_VideoData *videodata);
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#define SDL_IsEqualIID(riid1, riid2) SDL_IsEqualGUID(riid1, riid2)
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#define SDL_IsEqualGUID(rguid1, rguid2) (!SDL_memcmp(rguid1, rguid2, sizeof(GUID)))
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static SDL_bool UILess_SetupSinks(SDL_VideoData *videodata);
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static void UILess_ReleaseSinks(SDL_VideoData *videodata);
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static void UILess_EnableUIUpdates(SDL_VideoData *videodata);
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@ -1052,9 +1049,9 @@ STDMETHODIMP UIElementSink_QueryInterface(TSFSink *sink, REFIID riid, PVOID *ppv
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return E_INVALIDARG;
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*ppv = 0;
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if (SDL_IsEqualIID(riid, &IID_IUnknown))
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if (WIN_IsEqualIID(riid, &IID_IUnknown))
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*ppv = (IUnknown *)sink;
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else if (SDL_IsEqualIID(riid, &IID_ITfUIElementSink))
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else if (WIN_IsEqualIID(riid, &IID_ITfUIElementSink))
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*ppv = (ITfUIElementSink *)sink;
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if (*ppv) {
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@ -1158,9 +1155,9 @@ STDMETHODIMP IPPASink_QueryInterface(TSFSink *sink, REFIID riid, PVOID *ppv)
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return E_INVALIDARG;
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*ppv = 0;
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if (SDL_IsEqualIID(riid, &IID_IUnknown))
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if (WIN_IsEqualIID(riid, &IID_IUnknown))
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*ppv = (IUnknown *)sink;
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else if (SDL_IsEqualIID(riid, &IID_ITfInputProcessorProfileActivationSink))
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else if (WIN_IsEqualIID(riid, &IID_ITfInputProcessorProfileActivationSink))
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*ppv = (ITfInputProcessorProfileActivationSink *)sink;
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if (*ppv) {
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@ -1174,8 +1171,8 @@ STDMETHODIMP IPPASink_OnActivated(TSFSink *sink, DWORD dwProfileType, LANGID lan
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{
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static const GUID TF_PROFILE_DAYI = { 0x037B2C25, 0x480C, 0x4D7F, { 0xB0, 0x27, 0xD6, 0xCA, 0x6B, 0x69, 0x78, 0x8A } };
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SDL_VideoData *videodata = (SDL_VideoData *)sink->data;
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videodata->ime_candlistindexbase = SDL_IsEqualGUID(&TF_PROFILE_DAYI, guidProfile) ? 0 : 1;
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if (SDL_IsEqualIID(catid, &GUID_TFCAT_TIP_KEYBOARD) && (dwFlags & TF_IPSINK_FLAG_ACTIVE))
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videodata->ime_candlistindexbase = WIN_IsEqualGUID(&TF_PROFILE_DAYI, guidProfile) ? 0 : 1;
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if (WIN_IsEqualIID(catid, &GUID_TFCAT_TIP_KEYBOARD) && (dwFlags & TF_IPSINK_FLAG_ACTIVE))
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IME_InputLangChanged((SDL_VideoData *)sink->data);
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IME_HideCandidateList(videodata);
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