diff --git a/src/render/opengl/SDL_render_gl.c b/src/render/opengl/SDL_render_gl.c index 9ad2eb720..3e0340fee 100644 --- a/src/render/opengl/SDL_render_gl.c +++ b/src/render/opengl/SDL_render_gl.c @@ -320,7 +320,7 @@ GL_ResetState(SDL_Renderer *renderer) } data->current.shader = SHADER_NONE; - data->current.color = 0; + data->current.color = 0xffffffff; data->current.blendMode = -1; data->glDisable(GL_DEPTH_TEST); diff --git a/src/render/opengles/SDL_render_gles.c b/src/render/opengles/SDL_render_gles.c index 3eed9e4c9..13e15e5cb 100644 --- a/src/render/opengles/SDL_render_gles.c +++ b/src/render/opengles/SDL_render_gles.c @@ -261,7 +261,7 @@ GLES_ResetState(SDL_Renderer *renderer) GLES_ActivateRenderer(renderer); } - data->current.color = 0; + data->current.color = 0xffffffff; data->current.blendMode = -1; data->current.tex_coords = SDL_FALSE;