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https://github.com/Relintai/sdl2_frt.git
synced 2024-11-21 20:47:19 +01:00
Moved SDL_IsTablet() to a cross-platform API function
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@ -174,15 +174,6 @@ extern DECLSPEC const char * SDLCALL SDL_AndroidGetExternalStoragePath(void);
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#endif /* __ANDROID__ */
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#if defined(__ANDROID__) || defined(__IPHONEOS__)
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/**
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\brief Return true if the current device is a tablet.
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*/
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extern DECLSPEC SDL_bool SDLCALL SDL_IsTablet(void);
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#endif
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/* Platform specific functions for WinRT */
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#if defined(__WINRT__) && __WINRT__
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@ -272,6 +263,11 @@ extern DECLSPEC SDL_WinRT_DeviceFamily SDLCALL SDL_WinRTGetDeviceFamily();
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#endif /* __WINRT__ */
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/**
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\brief Return true if the current device is a tablet.
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*/
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extern DECLSPEC SDL_bool SDLCALL SDL_IsTablet(void);
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/* Ends C function definitions when using C++ */
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#ifdef __cplusplus
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}
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14
src/SDL.c
14
src/SDL.c
@ -475,6 +475,20 @@ SDL_GetPlatform()
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#endif
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}
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SDL_bool
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SDL_IsTablet()
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{
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#if __ANDROID__
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extern SDL_bool SDL_IsAndroidTablet(void);
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return SDL_IsAndroidTablet();
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#elif __IPHONEOS__
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extern SDL_bool SDL_IsIPad(void);
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return SDL_IsIPad();
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#else
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return SDL_FALSE;
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#endif
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}
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#if defined(__WIN32__)
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#if (!defined(HAVE_LIBC) || defined(__WATCOMC__)) && !defined(SDL_STATIC_LIB)
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@ -213,6 +213,7 @@ static jmethodID midSetActivityTitle;
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static jmethodID midSetWindowStyle;
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static jmethodID midSetOrientation;
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static jmethodID midGetContext;
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static jmethodID midIsTablet;
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static jmethodID midIsAndroidTV;
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static jmethodID midIsChromebook;
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static jmethodID midIsDeXMode;
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@ -232,7 +233,6 @@ static jmethodID midSetCustomCursor;
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static jmethodID midSetSystemCursor;
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static jmethodID midSupportsRelativeMouse;
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static jmethodID midSetRelativeMouseEnabled;
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static jmethodID midIsTablet;
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/* audio manager */
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static jclass mAudioManagerClass;
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@ -319,6 +319,8 @@ JNIEXPORT void JNICALL SDL_JAVA_INTERFACE(nativeSetupJNI)(JNIEnv* mEnv, jclass c
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"setOrientation","(IIZLjava/lang/String;)V");
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midGetContext = (*mEnv)->GetStaticMethodID(mEnv, mActivityClass,
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"getContext","()Landroid/content/Context;");
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midIsTablet = (*mEnv)->GetStaticMethodID(mEnv, mActivityClass,
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"isTablet", "()Z");
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midIsAndroidTV = (*mEnv)->GetStaticMethodID(mEnv, mActivityClass,
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"isAndroidTV","()Z");
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midIsChromebook = (*mEnv)->GetStaticMethodID(mEnv, mActivityClass,
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@ -355,15 +357,14 @@ JNIEXPORT void JNICALL SDL_JAVA_INTERFACE(nativeSetupJNI)(JNIEnv* mEnv, jclass c
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midSupportsRelativeMouse = (*mEnv)->GetStaticMethodID(mEnv, mActivityClass, "supportsRelativeMouse", "()Z");
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midSetRelativeMouseEnabled = (*mEnv)->GetStaticMethodID(mEnv, mActivityClass, "setRelativeMouseEnabled", "(Z)Z");
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midIsTablet = (*mEnv)->GetStaticMethodID(mEnv, mActivityClass, "isTablet", "()Z");
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if (!midGetNativeSurface ||
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!midSetActivityTitle || !midSetWindowStyle || !midSetOrientation || !midGetContext || !midIsAndroidTV || !midInputGetInputDeviceIds ||
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!midSetActivityTitle || !midSetWindowStyle || !midSetOrientation || !midGetContext || !midIsTablet || !midIsAndroidTV || !midInputGetInputDeviceIds ||
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!midSendMessage || !midShowTextInput || !midIsScreenKeyboardShown ||
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!midClipboardSetText || !midClipboardGetText || !midClipboardHasText ||
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!midOpenAPKExpansionInputStream || !midGetManifestEnvironmentVariables || !midGetDisplayDPI ||
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!midCreateCustomCursor || !midSetCustomCursor || !midSetSystemCursor || !midSupportsRelativeMouse || !midSetRelativeMouseEnabled ||
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!midIsChromebook || !midIsDeXMode || !midManualBackButton || !midIsTablet) {
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!midIsChromebook || !midIsDeXMode || !midManualBackButton) {
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__android_log_print(ANDROID_LOG_WARN, "SDL", "Missing some Java callbacks, do you have the latest version of SDLActivity.java?");
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}
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@ -2033,6 +2034,12 @@ void *SDL_AndroidGetActivity(void)
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return (*env)->CallStaticObjectMethod(env, mActivityClass, midGetContext);
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}
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SDL_bool SDL_IsAndroidTablet(void)
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{
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JNIEnv *env = Android_JNI_GetEnv();
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return (*env)->CallStaticBooleanMethod(env, mActivityClass, midIsTablet);
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}
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SDL_bool SDL_IsAndroidTV(void)
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{
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JNIEnv *env = Android_JNI_GetEnv();
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@ -2051,12 +2058,6 @@ SDL_bool SDL_IsDeXMode(void)
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return (*env)->CallStaticBooleanMethod(env, mActivityClass, midIsDeXMode);
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}
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SDL_bool SDL_IsTablet(void)
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{
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JNIEnv *env = Android_JNI_GetEnv();
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return (*env)->CallStaticBooleanMethod(env, mActivityClass, midIsTablet);
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}
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void SDL_AndroidBackButton(void)
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{
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JNIEnv *env = Android_JNI_GetEnv();
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@ -680,8 +680,6 @@
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#define SDL_wcsdup SDL_wcsdup_REAL
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#define SDL_GameControllerRumble SDL_GameControllerRumble_REAL
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#define SDL_JoystickRumble SDL_JoystickRumble_REAL
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#define SDL_IsTablet SDL_IsTablet_REAL
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#define SDL_IsTablet SDL_IsTablet_REAL
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#define SDL_NumSensors SDL_NumSensors_REAL
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#define SDL_SensorGetDeviceName SDL_SensorGetDeviceName_REAL
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#define SDL_SensorGetDeviceType SDL_SensorGetDeviceType_REAL
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@ -696,3 +694,4 @@
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#define SDL_SensorGetData SDL_SensorGetData_REAL
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#define SDL_SensorClose SDL_SensorClose_REAL
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#define SDL_SensorUpdate SDL_SensorUpdate_REAL
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#define SDL_IsTablet SDL_IsTablet_REAL
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@ -722,9 +722,6 @@ SDL_DYNAPI_PROC(float,SDL_expf,(float a),(a),return)
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SDL_DYNAPI_PROC(wchar_t*,SDL_wcsdup,(const wchar_t *a),(a),return)
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SDL_DYNAPI_PROC(int,SDL_GameControllerRumble,(SDL_GameController *a, Uint16 b, Uint16 c, Uint32 d),(a,b,c,d),return)
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SDL_DYNAPI_PROC(int,SDL_JoystickRumble,(SDL_Joystick *a, Uint16 b, Uint16 c, Uint32 d),(a,b,c,d),return)
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#if defined(__ANDROID__) || defined(__IPHONEOS__)
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SDL_DYNAPI_PROC(SDL_bool,SDL_IsTablet,(void),(),return)
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#endif
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SDL_DYNAPI_PROC(int,SDL_NumSensors,(void),(),return)
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SDL_DYNAPI_PROC(const char*,SDL_SensorGetDeviceName,(int a),(a),return)
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SDL_DYNAPI_PROC(SDL_SensorType,SDL_SensorGetDeviceType,(int a),(a),return)
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@ -739,3 +736,4 @@ SDL_DYNAPI_PROC(SDL_SensorID,SDL_SensorGetInstanceID,(SDL_Sensor *a),(a),return)
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SDL_DYNAPI_PROC(int,SDL_SensorGetData,(SDL_Sensor *a, float *b, int c),(a,b,c),return)
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SDL_DYNAPI_PROC(void,SDL_SensorClose,(SDL_Sensor *a),(a),)
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SDL_DYNAPI_PROC(void,SDL_SensorUpdate,(void),(),)
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SDL_DYNAPI_PROC(SDL_bool,SDL_IsTablet,(void),(),return)
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@ -237,9 +237,9 @@ void SDL_NSLog(const char *text)
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* iOS Tablet detection
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*
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* This doesn't really have aything to do with the interfaces of the SDL video
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* subsystem, but we need to stuff this into an Objective-C source code file.
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* subsystem, but we need to stuff this into an Objective-C source code file.
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*/
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SDL_bool SDL_IsTablet(void)
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SDL_bool SDL_IsIPad(void)
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{
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return (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad);
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}
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