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Fixed bug 3751 - DirectFB linux_input disabled by default
Clayton Craft linux_input module is disabled by default, despite the comments in source code that it is otherwise: src/video/directfb/SDL_DirectFB_video.c: devdata->use_linux_input = readBoolEnv(DFBENV_USE_LINUX_INPUT, 0); /* default: on */ src/video/directfb/SDL_DirectFB_video.h: #define DFBENV_USE_LINUX_INPUT "SDL_DIRECTFB_LINUX_INPUT" /* Default: on */ When using the directfb driver, the linux_input module is suppressed unless the SDL app is started with "SDL_DIRECTFB_LINUX_INPUT=1" set in the environment. I recall seeing at one point that the directfb folks recommended using linux_input over the other input drivers, but I am having trouble locating this recommendation. In any case, I believe that this should really be defaulted to 'on' since it's vastly superior to the other dfb input drivers!
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@ -228,8 +228,7 @@ DirectFB_VideoInit(_THIS)
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DirectFBSetOption("disable-module", "x11input");
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DirectFBSetOption("disable-module", "x11input");
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}
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}
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/* FIXME: Reenable as default once multi kbd/mouse interface is sorted out */
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devdata->use_linux_input = readBoolEnv(DFBENV_USE_LINUX_INPUT, 1); /* default: on */
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devdata->use_linux_input = readBoolEnv(DFBENV_USE_LINUX_INPUT, 0); /* default: on */
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if (!devdata->use_linux_input)
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if (!devdata->use_linux_input)
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{
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{
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