diff --git a/src/joystick/bsd/SDL_sysjoystick.c b/src/joystick/bsd/SDL_sysjoystick.c index 509d43f75..ddc899f6e 100644 --- a/src/joystick/bsd/SDL_sysjoystick.c +++ b/src/joystick/bsd/SDL_sysjoystick.c @@ -179,7 +179,7 @@ SDL_SYS_JoystickInit(void) SDL_snprintf(s, SDL_arraysize(s), "/dev/uhid%d", i); - joynames[SDL_SYS_numjoysticks] = strdup(s); + joynames[SDL_SYS_numjoysticks] = SDL_strdup(s); if (SDL_SYS_JoystickOpen(&nj, SDL_SYS_numjoysticks) == 0) { SDL_SYS_JoystickClose(&nj); @@ -193,7 +193,7 @@ SDL_SYS_JoystickInit(void) SDL_snprintf(s, SDL_arraysize(s), "/dev/joy%d", i); fd = open(s, O_RDONLY); if (fd != -1) { - joynames[SDL_SYS_numjoysticks++] = strdup(s); + joynames[SDL_SYS_numjoysticks++] = SDL_strdup(s); close(fd); } } @@ -304,14 +304,14 @@ SDL_SYS_JoystickOpen(SDL_Joystick * joy, int device_index) } joy->hwdata = hw; hw->fd = fd; - hw->path = strdup(path); + hw->path = SDL_strdup(path); if (!SDL_strncmp(path, "/dev/joy", 8)) { hw->type = BSDJOY_JOY; joy->naxes = 2; joy->nbuttons = 2; joy->nhats = 0; joy->nballs = 0; - joydevnames[device_index] = strdup("Gameport joystick"); + joydevnames[device_index] = SDL_strdup("Gameport joystick"); goto usbend; } else { hw->type = BSDJOY_UHID; @@ -363,7 +363,7 @@ SDL_SYS_JoystickOpen(SDL_Joystick * joy, int device_index) str[i] = '\0'; asprintf(&new_name, "%s @ %s", str, path); if (new_name != NULL) { - free(joydevnames[SDL_SYS_numjoysticks]); + SDL_free(joydevnames[SDL_SYS_numjoysticks]); joydevnames[SDL_SYS_numjoysticks] = new_name; } } diff --git a/src/joystick/haiku/SDL_haikujoystick.cc b/src/joystick/haiku/SDL_haikujoystick.cc index 3ec9ae107..a680189c7 100644 --- a/src/joystick/haiku/SDL_haikujoystick.cc +++ b/src/joystick/haiku/SDL_haikujoystick.cc @@ -74,8 +74,8 @@ extern "C" if (joystick.Open(name) != B_ERROR) { BString stick_name; joystick.GetControllerName(&stick_name); - SDL_joyport[SDL_SYS_numjoysticks] = strdup(name); - SDL_joyname[SDL_SYS_numjoysticks] = strdup(stick_name.String()); + SDL_joyport[SDL_SYS_numjoysticks] = SDL_strdup(name); + SDL_joyname[SDL_SYS_numjoysticks] = SDL_strdup(stick_name.String()); SDL_SYS_numjoysticks++; joystick.Close(); } diff --git a/src/video/wayland/SDL_waylandvideo.c b/src/video/wayland/SDL_waylandvideo.c index 45733fbde..a377a8d71 100644 --- a/src/video/wayland/SDL_waylandvideo.c +++ b/src/video/wayland/SDL_waylandvideo.c @@ -145,7 +145,7 @@ display_handle_geometry(void *data, { SDL_VideoDisplay *display = data; - display->name = strdup(model); + display->name = SDL_strdup(model); display->driverdata = output; }