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https://github.com/Relintai/sdl2_frt.git
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Fixed bug 2054 - SDL_GetError: "Unknown touch device"
Volumetric The "Unknown touch device" message appears because the initial touch device setup loop uses SDL_GetTouch() as a guard for calling SDL_AddTouch(). SDL_GetTouch() will always report "Unknown touch device" since the device hasn't been added yet. The SDL_GetTouch() call is unnecessary since SDL_AddTouch() calls SDL_GetTouchIndex() to verify that the device hasn't been added yet, and SDL_GetTouchIndex() has the benefit of not reporting an error for a device it can't find.
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@ -951,10 +951,8 @@ SetWindowStyle(SDL_Window * window, unsigned int style)
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for (NSTouch *touch in touches) {
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const SDL_TouchID touchId = (SDL_TouchID)(intptr_t)[touch device];
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if (!SDL_GetTouch(touchId)) {
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if (SDL_AddTouch(touchId, "") < 0) {
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return;
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}
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if (SDL_AddTouch(touchId, "") < 0) {
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return;
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}
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const SDL_FingerID fingerId = (SDL_FingerID)(intptr_t)[touch identity];
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@ -376,10 +376,8 @@ Emscripten_HandleTouch(int eventType, const EmscriptenTouchEvent *touchEvent, vo
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int i;
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SDL_TouchID deviceId = 0;
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if (!SDL_GetTouch(deviceId)) {
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if (SDL_AddTouch(deviceId, "") < 0) {
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return 0;
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}
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if (SDL_AddTouch(deviceId, "") < 0) {
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return 0;
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}
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for (i = 0; i < touchEvent->numTouches; i++) {
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@ -89,11 +89,9 @@ touch_handle_touch(void *data,
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*/
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SDL_TouchID deviceId = 0;
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if (!SDL_GetTouch(deviceId)) {
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if (SDL_AddTouch(deviceId, "qt_touch_extension") < 0) {
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SDL_Log("error: can't add touch %s, %d", __FILE__, __LINE__);
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}
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}
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if (SDL_AddTouch(deviceId, "qt_touch_extension") < 0) {
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SDL_Log("error: can't add touch %s, %d", __FILE__, __LINE__);
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}
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switch (touchState) {
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case QtWaylandTouchPointPressed:
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@ -849,10 +849,8 @@ WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
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PTOUCHINPUT input = &inputs[i];
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const SDL_TouchID touchId = (SDL_TouchID)((size_t)input->hSource);
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if (!SDL_GetTouch(touchId)) {
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if (SDL_AddTouch(touchId, "") < 0) {
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continue;
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}
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if (SDL_AddTouch(touchId, "") < 0) {
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continue;
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}
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/* Get the normalized coordinates for the window */
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@ -197,9 +197,7 @@ X11_InitXinput2Multitouch(_THIS)
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continue;
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touchId = t->sourceid;
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if (!SDL_GetTouch(touchId)) {
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SDL_AddTouch(touchId, dev->name);
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}
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SDL_AddTouch(touchId, dev->name);
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}
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}
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X11_XIFreeDeviceInfo(info);
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