Ooops, code that resists erasure, I've seen that in a movie.

This commit is contained in:
Gabriel Jacobo 2014-06-20 11:01:05 -03:00
parent 553cc07e9d
commit 6c5cb5400f

View File

@ -24,24 +24,6 @@
#ifdef SDL_FILESYSTEM_NACL #ifdef SDL_FILESYSTEM_NACL
/* SDL_RWops on NACL are implemented using nacl_io, and require mount points
* to be established before actual file operations are performed
*
* Ref: https://developers.google.com/native-client/dev/devguide/coding/nacl_io
*/
int
SDL_NaClMount(const char* source, const char* target, const char* filesystemtype,
unsigned long mountflags, const void *data) {
return mount(source, target, filesystemtype, mountflags, data);
}
int
SDL_NaClUmount(const char *target) {
return umount(target);
}
char * char *
SDL_GetBasePath(void) SDL_GetBasePath(void)
{ {