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https://github.com/Relintai/sdl2_frt.git
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Unified build with both renderers
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parent
a1adc8a9d6
commit
6c3bf56503
@ -21,6 +21,7 @@ SOURCES = \
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src/filesystem/vita/*.c \
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src/filesystem/vita/*.c \
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src/render/*.c \
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src/render/*.c \
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src/render/software/*.c \
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src/render/software/*.c \
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src/render/vitagxm/*.c \
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src/render/vitagles2/*.c \
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src/render/vitagles2/*.c \
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src/sensor/*.c \
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src/sensor/*.c \
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src/sensor/vita/*.c \
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src/sensor/vita/*.c \
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@ -41,7 +42,7 @@ CC = $(PREFIX)-gcc
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AR = $(PREFIX)-ar
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AR = $(PREFIX)-ar
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CFLAGS = -g -Wl,-q -Wall -O3 -Iinclude \
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CFLAGS = -g -Wl,-q -Wall -O3 -Iinclude \
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-D__VITA__ -D__ARM_ARCH=7 -D__ARM_ARCH_7A__ \
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-D__VITA__ -D__ARM_ARCH=7 -D__ARM_ARCH_7A__ \
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-mfpu=neon -mcpu=cortex-a9 -mfloat-abi=hard -D_VITA_GLES2_
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-mfpu=neon -mcpu=cortex-a9 -mfloat-abi=hard
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ASFLAGS = $(CFLAGS)
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ASFLAGS = $(CFLAGS)
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$(TARGET_LIB): $(OBJS)
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$(TARGET_LIB): $(OBJS)
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@ -1,58 +0,0 @@
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# Based on port by xerpi
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# Makefile to build the SDL library
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TARGET_LIB = libSDL2.a
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SOURCES = \
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src/*.c \
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src/atomic/*.c \
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src/audio/*.c \
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src/audio/vita/*.c \
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src/cpuinfo/*.c \
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src/events/*.c \
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src/file/*.c \
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src/haptic/*.c \
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src/haptic/dummy/*.c \
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src/joystick/*.c \
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src/joystick/vita/*.c \
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src/loadso/dummy/*.c \
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src/power/*.c \
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src/power/vita/*.c \
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src/filesystem/vita/*.c \
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src/render/*.c \
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src/render/software/*.c \
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src/render/vitagxm/*.c \
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src/sensor/*.c \
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src/sensor/vita/*.c \
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src/stdlib/*.c \
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src/thread/*.c \
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src/thread/generic/SDL_systls.c \
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src/thread/vita/*.c \
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src/timer/*.c \
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src/timer/vita/*.c \
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src/video/*.c \
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src/video/vita/*.c \
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src/video/yuv2rgb/*.c \
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OBJS = $(shell echo $(SOURCES) | sed -e 's,\.c,\.o,g')
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PREFIX = arm-dolce-eabi
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CC = $(PREFIX)-gcc
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AR = $(PREFIX)-ar
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CFLAGS = -g -Wl,-q -Wall -O3 -Iinclude \
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-D__VITA__ -D__ARM_ARCH=7 -D__ARM_ARCH_7A__ \
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-mfpu=neon -mcpu=cortex-a9 -mfloat-abi=hard -D_VITA_GXM_
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ASFLAGS = $(CFLAGS)
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$(TARGET_LIB): $(OBJS)
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$(AR) rcs $@ $^
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clean:
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@rm -f $(TARGET_LIB) $(OBJS)
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install: $(TARGET_LIB)
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@mkdir -p "$(DOLCESDK)/arm-dolce-eabi/lib"
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@cp $(TARGET_LIB) $(DOLCESDK)/arm-dolce-eabi/lib
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@mkdir -p "$(DOLCESDK)/arm-dolce-eabi/include/SDL2"
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@cp include/*.h "$(DOLCESDK)/arm-dolce-eabi/include/SDL2"
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@echo "Installed!"
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@ -139,11 +139,11 @@
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#define SDL_FILESYSTEM_VITA 1
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#define SDL_FILESYSTEM_VITA 1
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#define SDL_SENSOR_VITA 1
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#define SDL_SENSOR_VITA 1
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#if defined(_VITA_GLES2_)
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//#if defined(_VITA_GLES2_)
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#define SDL_VIDEO_RENDER_VITA_GLES2 1
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#define SDL_VIDEO_RENDER_VITA_GLES2 1
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#else
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//#else
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#define SDL_VIDEO_RENDER_VITA_GXM 1
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#define SDL_VIDEO_RENDER_VITA_GXM 1
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#endif
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//#endif
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#if defined(SDL_VIDEO_RENDER_VITA_GLES2) || defined(SDL_VIDEO_RENDER_VITA_GXM)
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#if defined(SDL_VIDEO_RENDER_VITA_GLES2) || defined(SDL_VIDEO_RENDER_VITA_GXM)
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#define SDL_VIDEO_OPENGL_ES2 1
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#define SDL_VIDEO_OPENGL_ES2 1
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@ -104,12 +104,12 @@ static const SDL_RenderDriver *render_drivers[] = {
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#if SDL_VIDEO_RENDER_PSP
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#if SDL_VIDEO_RENDER_PSP
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&PSP_RenderDriver,
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&PSP_RenderDriver,
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#endif
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#endif
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#if SDL_VIDEO_RENDER_VITA_GLES2
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&VITA_GLES2_RenderDriver,
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#endif
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#if SDL_VIDEO_RENDER_VITA_GXM
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#if SDL_VIDEO_RENDER_VITA_GXM
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&VITA_GXM_RenderDriver,
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&VITA_GXM_RenderDriver,
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#endif
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#endif
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#if SDL_VIDEO_RENDER_VITA_GLES2
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&VITA_GLES2_RenderDriver,
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#endif
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#if SDL_VIDEO_RENDER_SW
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#if SDL_VIDEO_RENDER_SW
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&SW_RenderDriver
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&SW_RenderDriver
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#endif
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#endif
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