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https://github.com/Relintai/sdl2_frt.git
synced 2024-12-16 11:06:49 +01:00
Added hints SDL_HINT_MOUSE_DOUBLE_CLICK_TIME and SDL_HINT_MOUSE_DOUBLE_CLICK_RADIUS to allow tuning double-click sensitivity.
Also increased the default double-click radius to 32 pixels to be more forgiving for touch interfaces
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@ -262,6 +262,16 @@ extern "C" {
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*/
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#define SDL_HINT_GRAB_KEYBOARD "SDL_GRAB_KEYBOARD"
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/**
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* \brief A variable setting the double click time, in milliseconds.
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*/
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#define SDL_HINT_MOUSE_DOUBLE_CLICK_TIME "SDL_MOUSE_DOUBLE_CLICK_TIME"
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/**
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* \brief A variable setting the double click radius, in pixels.
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*/
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#define SDL_HINT_MOUSE_DOUBLE_CLICK_RADIUS "SDL_MOUSE_DOUBLE_CLICK_RADIUS"
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/**
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* \brief A variable setting the speed scale for mouse motion, in floating point, when the mouse is not in relative mode
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*/
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@ -33,12 +33,38 @@
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/* The mouse state */
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static SDL_Mouse SDL_mouse;
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static Uint32 SDL_double_click_time = 500;
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static int SDL_double_click_radius = 1;
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static int
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SDL_PrivateSendMouseMotion(SDL_Window * window, SDL_MouseID mouseID, int relative, int x, int y);
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static void SDLCALL
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SDL_MouseDoubleClickTimeChanged(void *userdata, const char *name, const char *oldValue, const char *hint)
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{
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SDL_Mouse *mouse = (SDL_Mouse *)userdata;
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if (hint && *hint) {
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mouse->double_click_time = SDL_atoi(hint);
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} else {
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#ifdef __WIN32__
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mouse->double_click_time = GetDoubleClickTime();
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#else
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mouse->double_click_time = 500;
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#endif
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}
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}
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static void SDLCALL
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SDL_MouseDoubleClickRadiusChanged(void *userdata, const char *name, const char *oldValue, const char *hint)
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{
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SDL_Mouse *mouse = (SDL_Mouse *)userdata;
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if (hint && *hint) {
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mouse->double_click_radius = SDL_atoi(hint);
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} else {
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mouse->double_click_radius = 32; /* 32 pixels seems about right for touch interfaces */
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}
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}
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static void SDLCALL
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SDL_MouseNormalSpeedScaleChanged(void *userdata, const char *name, const char *oldValue, const char *hint)
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{
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@ -83,6 +109,12 @@ SDL_MouseInit(void)
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SDL_zerop(mouse);
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SDL_AddHintCallback(SDL_HINT_MOUSE_DOUBLE_CLICK_TIME,
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SDL_MouseDoubleClickTimeChanged, mouse);
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SDL_AddHintCallback(SDL_HINT_MOUSE_DOUBLE_CLICK_RADIUS,
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SDL_MouseDoubleClickRadiusChanged, mouse);
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SDL_AddHintCallback(SDL_HINT_MOUSE_NORMAL_SPEED_SCALE,
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SDL_MouseNormalSpeedScaleChanged, mouse);
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@ -114,12 +146,6 @@ SDL_GetMouse(void)
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return &SDL_mouse;
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}
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void
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SDL_SetDoubleClickTime(Uint32 interval)
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{
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SDL_double_click_time = interval;
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}
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SDL_Window *
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SDL_GetMouseFocus(void)
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{
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@ -454,9 +480,9 @@ SDL_PrivateSendMouseButton(SDL_Window * window, SDL_MouseID mouseID, Uint8 state
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if (state == SDL_PRESSED) {
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Uint32 now = SDL_GetTicks();
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if (SDL_TICKS_PASSED(now, clickstate->last_timestamp + SDL_double_click_time) ||
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SDL_abs(mouse->x - clickstate->last_x) > SDL_double_click_radius ||
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SDL_abs(mouse->y - clickstate->last_y) > SDL_double_click_radius) {
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if (SDL_TICKS_PASSED(now, clickstate->last_timestamp + mouse->double_click_time) ||
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SDL_abs(mouse->x - clickstate->last_x) > mouse->double_click_radius ||
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SDL_abs(mouse->y - clickstate->last_y) > mouse->double_click_radius) {
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clickstate->click_count = 0;
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}
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clickstate->last_timestamp = now;
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@ -90,6 +90,8 @@ typedef struct
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float relative_speed_scale;
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float scale_accum_x;
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float scale_accum_y;
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Uint32 double_click_time;
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int double_click_radius;
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SDL_bool touch_mouse_events;
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/* Data for double-click tracking */
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@ -112,9 +114,6 @@ extern int SDL_MouseInit(void);
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/* Get the mouse state structure */
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SDL_Mouse *SDL_GetMouse(void);
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/* Set the default double-click interval */
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extern void SDL_SetDoubleClickTime(Uint32 interval);
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/* Set the default mouse cursor */
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extern void SDL_SetDefaultCursor(SDL_Cursor * cursor);
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@ -304,8 +304,6 @@ WIN_InitMouse(_THIS)
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mouse->GetGlobalMouseState = WIN_GetGlobalMouseState;
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SDL_SetDefaultCursor(WIN_CreateDefaultCursor());
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SDL_SetDoubleClickTime(GetDoubleClickTime());
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}
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void
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