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https://github.com/Relintai/sdl2_frt.git
synced 2024-12-25 09:17:12 +01:00
Added support for the Xbox One Elite Series 2 controller in wired mode
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@ -36,6 +36,13 @@
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#define USB_PACKET_LENGTH 64
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/*
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* This packet is required for Xbox One Elite Series 2 pad
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*/
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static const Uint8 xboxone_elite_series2_init[] = {
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0x04, 0x20, 0x01, 0x00
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};
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/*
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* This packet is required for all Xbox One pads with 2015
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* or later firmware installed (or present from the factory).
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@ -108,6 +115,7 @@ typedef struct {
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static const SDL_DriverXboxOne_InitPacket xboxone_init_packets[] = {
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{ 0x0e6f, 0x0165, xboxone_hori_init, sizeof(xboxone_hori_init) },
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{ 0x0f0d, 0x0067, xboxone_hori_init, sizeof(xboxone_hori_init) },
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{ 0x045e, 0x0b00, xboxone_elite_series2_init, sizeof(xboxone_elite_series2_init) },
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{ 0x0000, 0x0000, xboxone_fw2015_init, sizeof(xboxone_fw2015_init) },
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{ 0x0e6f, 0x0246, xboxone_pdp_init1, sizeof(xboxone_pdp_init1) },
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{ 0x0e6f, 0x0246, xboxone_pdp_init2, sizeof(xboxone_pdp_init2) },
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@ -283,100 +291,6 @@ HIDAPI_DriverXboxOne_HandleModePacket(SDL_Joystick *joystick, hid_device *dev, S
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_GUIDE, (data[4] & 0x01) ? SDL_PRESSED : SDL_RELEASED);
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}
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static void
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HIDAPI_DriverXboxOne_HandleBluetoothStatePacket(SDL_Joystick *joystick, hid_device *dev, SDL_DriverXboxOne_Context *ctx, Uint8 *data, int size)
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{
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Sint16 axis;
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if (ctx->last_state[14] != data[14]) {
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_A, (data[14] & 0x01) ? SDL_PRESSED : SDL_RELEASED);
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_B, (data[14] & 0x02) ? SDL_PRESSED : SDL_RELEASED);
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_X, (data[14] & 0x08) ? SDL_PRESSED : SDL_RELEASED);
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_Y, (data[14] & 0x10) ? SDL_PRESSED : SDL_RELEASED);
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSHOULDER, (data[14] & 0x40) ? SDL_PRESSED : SDL_RELEASED);
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER, (data[14] & 0x80) ? SDL_PRESSED : SDL_RELEASED);
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}
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if (ctx->last_state[15] != data[15]) {
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_START, (data[15] & 0x08) ? SDL_PRESSED : SDL_RELEASED);
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSTICK, (data[15] & 0x20) ? SDL_PRESSED : SDL_RELEASED);
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSTICK, (data[15] & 0x40) ? SDL_PRESSED : SDL_RELEASED);
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}
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if (ctx->last_state[16] != data[16]) {
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_BACK, (data[16] & 0x01) ? SDL_PRESSED : SDL_RELEASED);
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}
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if (ctx->last_state[13] != data[13]) {
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SDL_bool dpad_up = SDL_FALSE;
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SDL_bool dpad_down = SDL_FALSE;
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SDL_bool dpad_left = SDL_FALSE;
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SDL_bool dpad_right = SDL_FALSE;
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switch (data[13]) {
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case 1:
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dpad_up = SDL_TRUE;
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break;
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case 2:
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dpad_up = SDL_TRUE;
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dpad_right = SDL_TRUE;
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break;
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case 3:
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dpad_right = SDL_TRUE;
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break;
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case 4:
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dpad_right = SDL_TRUE;
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dpad_down = SDL_TRUE;
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break;
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case 5:
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dpad_down = SDL_TRUE;
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break;
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case 6:
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dpad_left = SDL_TRUE;
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dpad_down = SDL_TRUE;
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break;
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case 7:
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dpad_left = SDL_TRUE;
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break;
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case 8:
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dpad_up = SDL_TRUE;
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dpad_left = SDL_TRUE;
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break;
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default:
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break;
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}
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_DOWN, dpad_down);
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_UP, dpad_up);
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_RIGHT, dpad_right);
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_LEFT, dpad_left);
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}
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axis = ((int)*(Sint16*)(&data[9]) * 64) - 32768;
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if (axis == 32704) {
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axis = 32767;
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}
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SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERLEFT, axis);
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axis = ((int)*(Sint16*)(&data[11]) * 64) - 32768;
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if (axis == 32704) {
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axis = 32767;
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}
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SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERRIGHT, axis);
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axis = *(Uint16*)(&data[1]) - 32768;
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SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTX, axis);
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axis = *(Uint16*)(&data[3]) - 32768;
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SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTY, axis);
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axis = *(Uint16*)(&data[5]) - 32768;
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SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTX, axis);
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axis = *(Uint16*)(&data[7]) - 32768;
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SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTY, axis);
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SDL_memcpy(ctx->last_state, data, SDL_min(size, sizeof(ctx->last_state)));
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}
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static void
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HIDAPI_DriverXboxOne_HandleBluetoothModePacket(SDL_Joystick *joystick, hid_device *dev, SDL_DriverXboxOne_Context *ctx, Uint8 *data, int size)
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{
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_GUIDE, (data[1] & 0x01) ? SDL_PRESSED : SDL_RELEASED);
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}
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static SDL_bool
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HIDAPI_DriverXboxOne_Update(SDL_Joystick *joystick, hid_device *dev, void *context)
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{
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@ -396,12 +310,6 @@ HIDAPI_DriverXboxOne_Update(SDL_Joystick *joystick, hid_device *dev, void *conte
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data[16], data[17], data[18], data[19]);
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#endif
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switch (data[0]) {
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case 0x01:
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HIDAPI_DriverXboxOne_HandleBluetoothStatePacket(joystick, dev, ctx, data, size);
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break;
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case 0x02:
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HIDAPI_DriverXboxOne_HandleBluetoothModePacket(joystick, dev, ctx, data, size);
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break;
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case 0x20:
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HIDAPI_DriverXboxOne_HandleStatePacket(joystick, dev, ctx, data, size);
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break;
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