Added support for the Xbox One Elite Series 2 controller in wired mode

This commit is contained in:
Sam Lantinga 2019-11-18 15:46:13 -08:00
parent 2bfcf5cd96
commit 68d8fc5c7b

View File

@ -36,6 +36,13 @@
#define USB_PACKET_LENGTH 64
/*
* This packet is required for Xbox One Elite Series 2 pad
*/
static const Uint8 xboxone_elite_series2_init[] = {
0x04, 0x20, 0x01, 0x00
};
/*
* This packet is required for all Xbox One pads with 2015
* or later firmware installed (or present from the factory).
@ -108,6 +115,7 @@ typedef struct {
static const SDL_DriverXboxOne_InitPacket xboxone_init_packets[] = {
{ 0x0e6f, 0x0165, xboxone_hori_init, sizeof(xboxone_hori_init) },
{ 0x0f0d, 0x0067, xboxone_hori_init, sizeof(xboxone_hori_init) },
{ 0x045e, 0x0b00, xboxone_elite_series2_init, sizeof(xboxone_elite_series2_init) },
{ 0x0000, 0x0000, xboxone_fw2015_init, sizeof(xboxone_fw2015_init) },
{ 0x0e6f, 0x0246, xboxone_pdp_init1, sizeof(xboxone_pdp_init1) },
{ 0x0e6f, 0x0246, xboxone_pdp_init2, sizeof(xboxone_pdp_init2) },
@ -283,100 +291,6 @@ HIDAPI_DriverXboxOne_HandleModePacket(SDL_Joystick *joystick, hid_device *dev, S
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_GUIDE, (data[4] & 0x01) ? SDL_PRESSED : SDL_RELEASED);
}
static void
HIDAPI_DriverXboxOne_HandleBluetoothStatePacket(SDL_Joystick *joystick, hid_device *dev, SDL_DriverXboxOne_Context *ctx, Uint8 *data, int size)
{
Sint16 axis;
if (ctx->last_state[14] != data[14]) {
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_A, (data[14] & 0x01) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_B, (data[14] & 0x02) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_X, (data[14] & 0x08) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_Y, (data[14] & 0x10) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSHOULDER, (data[14] & 0x40) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER, (data[14] & 0x80) ? SDL_PRESSED : SDL_RELEASED);
}
if (ctx->last_state[15] != data[15]) {
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_START, (data[15] & 0x08) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSTICK, (data[15] & 0x20) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSTICK, (data[15] & 0x40) ? SDL_PRESSED : SDL_RELEASED);
}
if (ctx->last_state[16] != data[16]) {
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_BACK, (data[16] & 0x01) ? SDL_PRESSED : SDL_RELEASED);
}
if (ctx->last_state[13] != data[13]) {
SDL_bool dpad_up = SDL_FALSE;
SDL_bool dpad_down = SDL_FALSE;
SDL_bool dpad_left = SDL_FALSE;
SDL_bool dpad_right = SDL_FALSE;
switch (data[13]) {
case 1:
dpad_up = SDL_TRUE;
break;
case 2:
dpad_up = SDL_TRUE;
dpad_right = SDL_TRUE;
break;
case 3:
dpad_right = SDL_TRUE;
break;
case 4:
dpad_right = SDL_TRUE;
dpad_down = SDL_TRUE;
break;
case 5:
dpad_down = SDL_TRUE;
break;
case 6:
dpad_left = SDL_TRUE;
dpad_down = SDL_TRUE;
break;
case 7:
dpad_left = SDL_TRUE;
break;
case 8:
dpad_up = SDL_TRUE;
dpad_left = SDL_TRUE;
break;
default:
break;
}
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_DOWN, dpad_down);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_UP, dpad_up);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_RIGHT, dpad_right);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_LEFT, dpad_left);
}
axis = ((int)*(Sint16*)(&data[9]) * 64) - 32768;
if (axis == 32704) {
axis = 32767;
}
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERLEFT, axis);
axis = ((int)*(Sint16*)(&data[11]) * 64) - 32768;
if (axis == 32704) {
axis = 32767;
}
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERRIGHT, axis);
axis = *(Uint16*)(&data[1]) - 32768;
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTX, axis);
axis = *(Uint16*)(&data[3]) - 32768;
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTY, axis);
axis = *(Uint16*)(&data[5]) - 32768;
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTX, axis);
axis = *(Uint16*)(&data[7]) - 32768;
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTY, axis);
SDL_memcpy(ctx->last_state, data, SDL_min(size, sizeof(ctx->last_state)));
}
static void
HIDAPI_DriverXboxOne_HandleBluetoothModePacket(SDL_Joystick *joystick, hid_device *dev, SDL_DriverXboxOne_Context *ctx, Uint8 *data, int size)
{
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_GUIDE, (data[1] & 0x01) ? SDL_PRESSED : SDL_RELEASED);
}
static SDL_bool
HIDAPI_DriverXboxOne_Update(SDL_Joystick *joystick, hid_device *dev, void *context)
{
@ -396,12 +310,6 @@ HIDAPI_DriverXboxOne_Update(SDL_Joystick *joystick, hid_device *dev, void *conte
data[16], data[17], data[18], data[19]);
#endif
switch (data[0]) {
case 0x01:
HIDAPI_DriverXboxOne_HandleBluetoothStatePacket(joystick, dev, ctx, data, size);
break;
case 0x02:
HIDAPI_DriverXboxOne_HandleBluetoothModePacket(joystick, dev, ctx, data, size);
break;
case 0x20:
HIDAPI_DriverXboxOne_HandleStatePacket(joystick, dev, ctx, data, size);
break;