WinRT: removed a now-complete TODO comment regarding Direct3D 11

This commit is contained in:
David Ludwig 2013-11-29 00:21:56 -05:00
parent b6f80d855e
commit 679259473e

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@ -175,7 +175,6 @@ typedef unsigned int uintptr_t;
//#define SDL_VIDEO_OPENGL_EGL 1
#endif
// TODO, WinRT: Get a Direct3D 11 based renderer working in SDL.
/* Enable appropriate renderer(s) */
#define SDL_VIDEO_RENDER_D3D11 1