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https://github.com/Relintai/sdl2_frt.git
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Merged default into iOS-improvements
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commit
66867e654c
@ -1050,7 +1050,7 @@ elseif(APPLE)
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endif()
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if(SDL_AUDIO)
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set(MACOSX_COREAUDIO 1)
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set(SDL_AUDIO_DRIVER_COREAUDIO 1)
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file(GLOB AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/coreaudio/*.c)
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set(SOURCE_FILES ${SOURCE_FILES} ${AUDIO_SOURCES})
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set(HAVE_SDL_AUDIO TRUE)
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@ -392,7 +392,7 @@ public class SDLActivity extends Activity {
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public static native void nativeQuit();
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public static native void nativePause();
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public static native void nativeResume();
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public static native void onNativeResize(int x, int y, int format);
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public static native void onNativeResize(int x, int y, int format, float rate);
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public static native int onNativePadDown(int device_id, int keycode);
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public static native int onNativePadUp(int device_id, int keycode);
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public static native void onNativeJoy(int device_id, int axis,
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@ -1041,7 +1041,7 @@ class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
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mWidth = width;
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mHeight = height;
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SDLActivity.onNativeResize(width, height, sdlFormat);
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SDLActivity.onNativeResize(width, height, sdlFormat, mDisplay.getRefreshRate());
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Log.v("SDL", "Window size:" + width + "x"+height);
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// Set mIsSurfaceReady to 'true' *before* making a call to handleResume
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@ -143,9 +143,9 @@ JNIEXPORT void JNICALL SDL_Android_Init(JNIEnv* mEnv, jclass cls)
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/* Resize */
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JNIEXPORT void JNICALL Java_org_libsdl_app_SDLActivity_onNativeResize(
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JNIEnv* env, jclass jcls,
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jint width, jint height, jint format)
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jint width, jint height, jint format, jfloat rate)
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{
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Android_SetScreenResolution(width, height, format);
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Android_SetScreenResolution(width, height, format, rate);
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}
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/* Paddown */
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@ -53,8 +53,7 @@ extern "C"
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static int SDL_SYS_numjoysticks = 0;
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/* Function to scan the system for joysticks.
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* This function should set SDL_numjoysticks to the number of available
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* joysticks. Joystick 0 should be the system default joystick.
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* Joystick 0 should be the system default joystick.
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* It should return 0, or -1 on an unrecoverable fatal error.
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*/
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int SDL_SYS_JoystickInit(void)
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@ -39,8 +39,7 @@ static CMMotionManager *motionManager = nil;
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static int numjoysticks = 0;
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/* Function to scan the system for joysticks.
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* This function should set SDL_numjoysticks to the number of available
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* joysticks. Joystick 0 should be the system default joystick.
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* Joystick 0 should be the system default joystick.
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* It should return 0, or -1 on an unrecoverable fatal error.
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*/
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int
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@ -97,16 +97,13 @@ int JoystickUpdate(void *data)
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/* Function to scan the system for joysticks.
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* This function should set SDL_numjoysticks to the number of available
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* joysticks. Joystick 0 should be the system default joystick.
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* Joystick 0 should be the system default joystick.
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* It should return number of joysticks, or -1 on an unrecoverable fatal error.
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*/
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int SDL_SYS_JoystickInit(void)
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{
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int i;
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/* SDL_numjoysticks = 1; */
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/* Setup input */
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sceCtrlSetSamplingCycle(0);
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sceCtrlSetSamplingMode(PSP_CTRL_MODE_ANALOG);
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@ -143,8 +143,7 @@ GetJoystickName(int index, const char *szRegKey)
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static int SDL_SYS_numjoysticks = 0;
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/* Function to scan the system for joysticks.
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* This function should set SDL_numjoysticks to the number of available
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* joysticks. Joystick 0 should be the system default joystick.
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* Joystick 0 should be the system default joystick.
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* It should return 0, or -1 on an unrecoverable fatal error.
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*/
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int
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@ -278,8 +278,7 @@ void SDL_SYS_AddJoystickDevice(JoyStick_DeviceData *device)
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}
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/* Function to scan the system for joysticks.
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* This function should set SDL_numjoysticks to the number of available
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* joysticks. Joystick 0 should be the system default joystick.
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* Joystick 0 should be the system default joystick.
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* It should return 0, or -1 on an unrecoverable fatal error.
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*/
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int
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@ -64,6 +64,8 @@ extern int Android_GLES_LoadLibrary(_THIS, const char *path);
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int Android_ScreenWidth = 0;
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int Android_ScreenHeight = 0;
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Uint32 Android_ScreenFormat = SDL_PIXELFORMAT_UNKNOWN;
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int Android_ScreenRate = 0;
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SDL_sem *Android_PauseSem = NULL, *Android_ResumeSem = NULL;
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/* Currently only one window */
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@ -166,7 +168,7 @@ Android_VideoInit(_THIS)
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mode.format = Android_ScreenFormat;
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mode.w = Android_ScreenWidth;
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mode.h = Android_ScreenHeight;
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mode.refresh_rate = 0;
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mode.refresh_rate = Android_ScreenRate;
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mode.driverdata = NULL;
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if (SDL_AddBasicVideoDisplay(&mode) < 0) {
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return -1;
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@ -189,11 +191,12 @@ Android_VideoQuit(_THIS)
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/* This function gets called before VideoInit() */
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void
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Android_SetScreenResolution(int width, int height, Uint32 format)
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Android_SetScreenResolution(int width, int height, Uint32 format, float rate)
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{
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Android_ScreenWidth = width;
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Android_ScreenHeight = height;
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Android_ScreenFormat = format;
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Android_ScreenRate = rate;
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if (Android_Window) {
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SDL_SendWindowEvent(Android_Window, SDL_WINDOWEVENT_RESIZED, width, height);
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@ -28,7 +28,7 @@
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#include "../SDL_sysvideo.h"
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/* Called by the JNI layer when the screen changes size or format */
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extern void Android_SetScreenResolution(int width, int height, Uint32 format);
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extern void Android_SetScreenResolution(int width, int height, Uint32 format, float rate);
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/* Private display data */
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@ -541,7 +541,6 @@ video_getWindowBrightnessNegative(void *arg)
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{
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const char *invalidWindowError = "Invalid window";
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char *lastError;
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const char* title = "video_getWindowBrightnessNegative Test Window";
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float result;
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/* Call against invalid window */
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@ -728,7 +727,6 @@ video_getWindowGammaRamp(void *arg)
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int
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video_getWindowGammaRampNegative(void *arg)
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{
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const char* title = "video_getWindowGammaRampNegative Test Window";
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Uint16 red[256];
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Uint16 green[256];
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Uint16 blue[256];
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