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Wait for the fullscreen transition to complete before allowing the application to continue.
This fixes Alt-Enter in the Steam streaming client, which sets the window size and position immediately after switching out of fullscreen mode.
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@ -1544,6 +1544,20 @@ Cocoa_SetWindowFullscreenSpace(SDL_Window * window, SDL_bool state)
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if ([data->listener setFullscreenSpace:(state ? YES : NO)]) {
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if ([data->listener setFullscreenSpace:(state ? YES : NO)]) {
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succeeded = SDL_TRUE;
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succeeded = SDL_TRUE;
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/* Wait for the transition to complete, so application changes
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take effect properly (e.g. setting the window size, etc.)
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*/
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const int limit = 10000;
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int count = 0;
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while ([data->listener isInFullscreenSpaceTransition]) {
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if ( ++count == limit ) {
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/* Uh oh, transition isn't completing. Should we assert? */
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break;
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}
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SDL_Delay(1);
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SDL_PumpEvents();
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}
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}
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}
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[pool release];
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[pool release];
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