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Emscripten: Fixed SDL_GetTouchDevice() returning 0 for the valid device index.
The single touch device gets SDL_TouchID 1 (like on iOS and WinRT).
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@ -375,7 +375,7 @@ Emscripten_HandleTouch(int eventType, const EmscriptenTouchEvent *touchEvent, vo
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SDL_WindowData *window_data = userData;
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SDL_WindowData *window_data = userData;
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int i;
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int i;
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SDL_TouchID deviceId = 0;
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SDL_TouchID deviceId = 1;
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if (SDL_AddTouch(deviceId, "") < 0) {
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if (SDL_AddTouch(deviceId, "") < 0) {
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return 0;
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return 0;
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}
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}
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