EGL: Added support for sRGB system framebuffers, when the required EGL extension is present.

This commit is contained in:
Alex Szpakowski 2015-08-01 15:16:57 -03:00
parent c57f409fe8
commit 5a3cc7f580

View File

@ -340,6 +340,18 @@ SDL_EGL_ChooseConfig(_THIS)
attribs[i++] = _this->gl_config.multisamplesamples;
}
if (_this->gl_config.framebuffer_srgb_capable) {
#ifdef EGL_KHR_gl_colorspace
if (SDL_EGL_HasExtension(_this, "EGL_KHR_gl_colorspace")) {
attribs[i++] = EGL_GL_COLORSPACE_KHR;
attribs[i++] = EGL_GL_COLORSPACE_SRGB_KHR;
} else
#endif
{
return SDL_SetError("EGL implementation does not support sRGB system framebuffers");
}
}
attribs[i++] = EGL_RENDERABLE_TYPE;
if (_this->gl_config.profile_mask == SDL_GL_CONTEXT_PROFILE_ES) {
#ifdef EGL_KHR_create_context